Bridging the Analog-Digital divide: critical literacies and procedural design in young people's game-making practices. (3rd April 2021)
- Record Type:
- Journal Article
- Title:
- Bridging the Analog-Digital divide: critical literacies and procedural design in young people's game-making practices. (3rd April 2021)
- Main Title:
- Bridging the Analog-Digital divide: critical literacies and procedural design in young people's game-making practices
- Authors:
- Gee, Elisabeth R.
Aguilera, Earl - Abstract:
- ABSTRACT: Over the past several decades, the concept of critical literacy has been applied to an increasing range of multimodal texts mediated by digital technologies. Expressive forms such as fan-fiction, digital storytelling, and gaming have presented unique opportunities forunderstanding critical literacy practices. Within the more specific field of game studies, a growing body of scholarship demonstrates how issues of ideology, politics, and power are woven into and expressed through the medium of games – whether digital or analog. This paper builds on this tradition by offering a critical analysis of a semiotic resource that digital and analog games share – the designed processes that shape experiences of meaning-making through acts of play. Examining data from a study of teens' participation in a library-based board game-making workshop, this paper highlights the ways participants engaged in critical literacy practices when asked to address a social issue through game design. The paper draws on techniques of discourse analysis to demonstrate how participants engaged with ideological dimensions of procedural literacy through design-centered discourse. Findings suggest that viewing game-making through the lens of procedurality can be a generative way to explore critical literacy practices in relation to contemporary social issues.
- Is Part Of:
- Pedagogies. Volume 16:Number 2(2021)
- Journal:
- Pedagogies
- Issue:
- Volume 16:Number 2(2021)
- Issue Display:
- Volume 16, Issue 2 (2021)
- Year:
- 2021
- Volume:
- 16
- Issue:
- 2
- Issue Sort Value:
- 2021-0016-0002-0000
- Page Start:
- 173
- Page End:
- 186
- Publication Date:
- 2021-04-03
- Subjects:
- Design -- critical literacy -- procedurality -- games -- libraries
Teaching -- Periodicals
Education -- Study and teaching -- Periodicals
370 - Journal URLs:
- http://firstsearch.oclc.org ↗
http://www.leaonline.com/openurl?genre=journal&stitle=ped ↗
http://www.tandfonline.com/toc/hped20/current ↗
http://www.tandfonline.com/ ↗ - DOI:
- 10.1080/1554480X.2021.1914057 ↗
- Languages:
- English
- ISSNs:
- 1554-480X
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 6417.349000
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 16874.xml