A Highly Interactive Application of Self-Generated Crosswords in the Classroom. Issue 1 (2nd January 2020)
- Record Type:
- Journal Article
- Title:
- A Highly Interactive Application of Self-Generated Crosswords in the Classroom. Issue 1 (2nd January 2020)
- Main Title:
- A Highly Interactive Application of Self-Generated Crosswords in the Classroom
- Authors:
- Nicol, Adelheid A. M.
- Abstract:
- Abstract: In creating crossword puzzles themselves, students gain an understanding of a concept in order to create the clue for it. The instructor can make this activity either chapter- or domain-specific, for instance, to encourage reading the textbook and researching concepts. In this unique application of the self-generated crossword, students use free internet programs to easily create these puzzles and bring copies of their completed crosswords to class so their peers can solve them. This highly interactive exercise provides a unique opportunity for students to engage with the material and to participate in the classroom.
- Is Part Of:
- College teaching. Volume 68:Issue 1(2020)
- Journal:
- College teaching
- Issue:
- Volume 68:Issue 1(2020)
- Issue Display:
- Volume 68, Issue 1 (2020)
- Year:
- 2020
- Volume:
- 68
- Issue:
- 1
- Issue Sort Value:
- 2020-0068-0001-0000
- Page Start:
- 3
- Page End:
- 4
- Publication Date:
- 2020-01-02
- Subjects:
- Self-generated crossword -- puzzle -- internet puzzle maker -- interactive activity
College teaching -- Periodicals
378.1205 - Journal URLs:
- http://www.tandfonline.com/toc/vcol20/current ↗
http://www.tandfonline.com/ ↗ - DOI:
- 10.1080/87567555.2019.1650709 ↗
- Languages:
- English
- ISSNs:
- 8756-7555
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3311.313000
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 12797.xml