Assessment methods on serious games. Issue 4 (27th September 2019)
- Record Type:
- Journal Article
- Title:
- Assessment methods on serious games. Issue 4 (27th September 2019)
- Main Title:
- Assessment methods on serious games
- Authors:
- Oliveira, Carlos
Pimentel, Ulrick - Abstract:
- Digital games have conquered a growing space in the lives of children, adolescents and adults. In this perspective, the use of this resource has shown to be an important strategy that facilitates the learning process. This research is a literature review on the use of serious games in teaching, which shows the characteristics of these games, the benefits and possible harms that this resource can produce, in addition to the possible methods of evaluating the effectiveness of this resource in teaching. The results point out that serious games have significant potential as a tool for instruction. However, their effectiveness in terms of learning outcomes is still poorly studied, mainly due to the complexity involved in evaluating intangible measures.
- Is Part Of:
- International journal of innovation in education. Volume 5:Issue 4(2019)
- Journal:
- International journal of innovation in education
- Issue:
- Volume 5:Issue 4(2019)
- Issue Display:
- Volume 5, Issue 4 (2019)
- Year:
- 2019
- Volume:
- 5
- Issue:
- 4
- Issue Sort Value:
- 2019-0005-0004-0000
- Page Start:
- 296
- Page End:
- 303
- Publication Date:
- 2019-09-27
- Subjects:
- assessment -- serious games
Education -- Periodicals
Educational innovations -- Periodicals
371.005 - Journal URLs:
- http://www.inderscience.com/browse/index.php?journalCODE=ijiie ↗
http://www.inderscience.com/ ↗ - Languages:
- English
- ISSNs:
- 1755-151X
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 11376.xml