Reading behavior and the effect of embedded selfies in role-playing picture e-books: An eye-tracking investigation. (July 2019)
- Record Type:
- Journal Article
- Title:
- Reading behavior and the effect of embedded selfies in role-playing picture e-books: An eye-tracking investigation. (July 2019)
- Main Title:
- Reading behavior and the effect of embedded selfies in role-playing picture e-books: An eye-tracking investigation
- Authors:
- Kao, Gloria Yi-Ming
Chiang, Xin-Zhi
Foulsham, Tom - Abstract:
- Abstract: Digital and interactive media platforms, such as e-books, are becoming important tools in reading and education. In particular, picture e-books can embed multimedia effects such as sound, animation or personalized images, with potential benefits for learning and engagement. However, little is known about how such e-books are read, and most designs remain untested. In this study, an innovative type of role-playing picture e-book entitled "The Prank in the Forest" was designed which provides three different role-playing approaches: emotive selfies that allow the reader to appear as one of the main characters and were varied according to the story development, a fixed selfie that was the same on each page, or no selfie. Sixty-five students were randomly assigned to the emotive selfie, fixed selfie, and no selfie groups. To understand students' online reading processes, their eye movements were tracked. The results showed that the emotive selfies attracted attention to the main character and also promoted scanning between text and pictures, indicating a better integration of the written and pictorial information. The selfie design led to distinct scanpaths, and this was particularly true when emotive selfies were embedded which responded to the context. Self-report questionnaires of reading motivation and engagement demonstrated that this condition was also the most engaging design for readers. We conclude that emotive selfies can boost reading engagement since theyAbstract: Digital and interactive media platforms, such as e-books, are becoming important tools in reading and education. In particular, picture e-books can embed multimedia effects such as sound, animation or personalized images, with potential benefits for learning and engagement. However, little is known about how such e-books are read, and most designs remain untested. In this study, an innovative type of role-playing picture e-book entitled "The Prank in the Forest" was designed which provides three different role-playing approaches: emotive selfies that allow the reader to appear as one of the main characters and were varied according to the story development, a fixed selfie that was the same on each page, or no selfie. Sixty-five students were randomly assigned to the emotive selfie, fixed selfie, and no selfie groups. To understand students' online reading processes, their eye movements were tracked. The results showed that the emotive selfies attracted attention to the main character and also promoted scanning between text and pictures, indicating a better integration of the written and pictorial information. The selfie design led to distinct scanpaths, and this was particularly true when emotive selfies were embedded which responded to the context. Self-report questionnaires of reading motivation and engagement demonstrated that this condition was also the most engaging design for readers. We conclude that emotive selfies can boost reading engagement since they encourage the reader to observe the development of the story from the role he/she chose to play, and we discuss how embodying the reader within the graphics can enhance role-play activities with the potential for improved educational outcomes. We suggest this emotive selfie role-playing design could be applied in e-book user interfaces to create more interaction and personal meaning for the readers. Graphical abstract: Image 1 Highlights: Embedding selfies within an e-book can enhance role-playing exercises. Readers looked more at the main characters when featuring selfies. Eye tracking also showed distinct scanpaths reflecting text-picture integration. Including selfies boosted reader engagement and motivation. Emotive selfies which changed with the story were most effective. … (more)
- Is Part Of:
- Computers & education. Volume 136(2019)
- Journal:
- Computers & education
- Issue:
- Volume 136(2019)
- Issue Display:
- Volume 136, Issue 2019 (2019)
- Year:
- 2019
- Volume:
- 136
- Issue:
- 2019
- Issue Sort Value:
- 2019-0136-2019-0000
- Page Start:
- 99
- Page End:
- 112
- Publication Date:
- 2019-07
- Subjects:
- Evaluation of CAL systems -- Improving classroom teaching -- Media in education -- Teaching/learning strategies
Education -- Data processing -- Periodicals
Education -- Periodicals
Computers -- Periodicals
Computer-Assisted Instruction -- Periodicals
Éducation -- Informatique -- Périodiques
Electronic journals
370.285 - Journal URLs:
- http://www.sciencedirect.com/science/journal/03601315 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.compedu.2019.03.010 ↗
- Languages:
- English
- ISSNs:
- 0360-1315
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3394.677000
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 9995.xml