Games Ready to Use: A Serious Game for Teaching Natural Risk Management. (August 2018)
- Record Type:
- Journal Article
- Title:
- Games Ready to Use: A Serious Game for Teaching Natural Risk Management. (August 2018)
- Main Title:
- Games Ready to Use: A Serious Game for Teaching Natural Risk Management
- Authors:
- Taillandier, Franck
Adam, Carole - Abstract:
- Background. Risk management, and in particular the management of natural hazards and territorial risks has become an essential skill for civil engineers. Teaching risk management toengineering students is therefore crucial, but is also challenging: it looks too abstract to students, and practical works are complex and expensive to organise. It also involves interconnected mechanisms coupling human and technical aspects, that are difficult to explain. Aim. The challenge is then to propose aserious game able to support the teaching of territorial risk management to engineering students. As part of their curriculum, these students are expected to learn various concepts and notions: territorial risk, vulnerability of a territory, resilience, risk perception, multi-criteria analysis and balanced management. Method. In order to support risk management teaching, we propose SPRITE, anagent-based serious game using a concrete case study which is exemplary in terms of risk management: thecoastal floods on theOleron Island (France). SPRITE places the player (the student) in the role of a local councillor of the Oleron Island, who must ensure the safety and well-being of the island residents, while maximising performance with respect to economic and environmental issues, in a context of coastal flood risk. Results. The model is fully implemented in GAMA, an open-source multi-agent geographical simulation platform, and the game is already playable. It was used at the University ofBackground. Risk management, and in particular the management of natural hazards and territorial risks has become an essential skill for civil engineers. Teaching risk management toengineering students is therefore crucial, but is also challenging: it looks too abstract to students, and practical works are complex and expensive to organise. It also involves interconnected mechanisms coupling human and technical aspects, that are difficult to explain. Aim. The challenge is then to propose aserious game able to support the teaching of territorial risk management to engineering students. As part of their curriculum, these students are expected to learn various concepts and notions: territorial risk, vulnerability of a territory, resilience, risk perception, multi-criteria analysis and balanced management. Method. In order to support risk management teaching, we propose SPRITE, anagent-based serious game using a concrete case study which is exemplary in terms of risk management: thecoastal floods on theOleron Island (France). SPRITE places the player (the student) in the role of a local councillor of the Oleron Island, who must ensure the safety and well-being of the island residents, while maximising performance with respect to economic and environmental issues, in a context of coastal flood risk. Results. The model is fully implemented in GAMA, an open-source multi-agent geographical simulation platform, and the game is already playable. It was used at the University of Bordeaux in a course on risk management dedicated to students in the Master of Geology and Civil Engineering. The evaluation of engagement and motivation with the game and learning from playing is very positive. Conclusions. The results from the game evaluation are encouraging. Short term future work will mainly be dedicated to pursuing this evaluation, and comparing results between students using SPRITE vs students following a more traditional course. Longer term prospects include several improvements of the model and the interface and implemented multiplayer features. … (more)
- Is Part Of:
- Simulation & gaming. Volume 49:Number 4(2018)
- Journal:
- Simulation & gaming
- Issue:
- Volume 49:Number 4(2018)
- Issue Display:
- Volume 49, Issue 4 (2018)
- Year:
- 2018
- Volume:
- 49
- Issue:
- 4
- Issue Sort Value:
- 2018-0049-0004-0000
- Page Start:
- 441
- Page End:
- 470
- Publication Date:
- 2018-08
- Subjects:
- Agent-Based Modelling -- risk management teaching -- serious game -- Simulation (ABMS) -- territorial risks
Social sciences -- Study and teaching -- Periodicals
Simulation methods -- Periodicals
Game theory -- Periodicals
Sciences sociales -- Étude et enseignement -- Périodiques
Simulation, Méthodes de -- Périodiques
Jeu de rôle -- Périodiques
Éducation
Jeu d'entreprise
Jeu de simulation
Méthode de simulation
Sciences sociales
Théorie des jeux
Périodique électronique (Descripteur de forme)
Ressource Internet (Descripteur de forme)
003.3 - Journal URLs:
- http://journals.sagepub.com/loi/sag ↗
http://sag.sagepub.com/ ↗
http://www.sagepublications.com/ ↗
http://firstsearch.oclc.org ↗
http://firstsearch.oclc.org/journal=1046-8781;screen=info;ECOIP ↗ - DOI:
- 10.1177/1046878118770217 ↗
- Languages:
- English
- ISSNs:
- 1046-8781
- Deposit Type:
- Legaldeposit
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- Available online (eLD content is only available in our Reading Rooms) ↗
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