An Empirical Evaluation of Transfer-of-Training of Two Flight Simulation Games. (February 2017)
- Record Type:
- Journal Article
- Title:
- An Empirical Evaluation of Transfer-of-Training of Two Flight Simulation Games. (February 2017)
- Main Title:
- An Empirical Evaluation of Transfer-of-Training of Two Flight Simulation Games
- Authors:
- Korteling, Hans J. E.
Helsdingen, Anne S.
Sluimer, Ralf R. - Abstract:
- Aim . The objective of this study was to collect evidence of transfer-of-training to professional performance provided by two stand-alone PC-based flight games. Background . These realistic games, Falcon 4.0 (F-16 specific) and Microsoft Flight Simulator (civil aircraft), are designed for entertainment purposes, lacking any purposeful or explicit instructional support. Method . This quasi-experimental study used three pre-existing groups of gamers (n = 37; Falcon 4.0 gamers, Microsoft Flight Simulator gamers and control group: gamers without flight game experience) that performed three typical F-16 flight tasks in a high-fidelity fixed-base flight simulator. Results . The Falcon 4.0 gamers performed substantially better on almost all tasks compared to the control group, and to a lesser degree to Microsoft Flight Simulator gamers. The Falcon 4.0 group showed near- and far-transfer on almost all flight performance measures: the game had prepared them for the generic and specific military aspects of the test flight tasks. Performance of the Microsoft Flight Simulator gamers indicated only far-transfer, i.e., transfer of more generic flight skills from the game to the test flight tasks. Conclusion . Both near- and far-transfer of job related competences may occur by playing realistic entertainment games.
- Is Part Of:
- Simulation & gaming. Volume 48:Number 1(2017:Feb.)
- Journal:
- Simulation & gaming
- Issue:
- Volume 48:Number 1(2017:Feb.)
- Issue Display:
- Volume 48, Issue 1 (2017)
- Year:
- 2017
- Volume:
- 48
- Issue:
- 1
- Issue Sort Value:
- 2017-0048-0001-0000
- Page Start:
- 8
- Page End:
- 35
- Publication Date:
- 2017-02
- Subjects:
- educational gaming -- Falcon 4.0; far transfer -- flight games -- flight training -- Microsoft flight simulator near transfer -- serious games -- training effectiveness -- training simulation -- transfer of training
Social sciences -- Study and teaching -- Periodicals
Simulation methods -- Periodicals
Game theory -- Periodicals
Sciences sociales -- Étude et enseignement -- Périodiques
Simulation, Méthodes de -- Périodiques
Jeu de rôle -- Périodiques
Éducation
Jeu d'entreprise
Jeu de simulation
Méthode de simulation
Sciences sociales
Théorie des jeux
Périodique électronique (Descripteur de forme)
Ressource Internet (Descripteur de forme)
003.3 - Journal URLs:
- http://journals.sagepub.com/loi/sag ↗
http://sag.sagepub.com/ ↗
http://www.sagepublications.com/ ↗
http://firstsearch.oclc.org ↗
http://firstsearch.oclc.org/journal=1046-8781;screen=info;ECOIP ↗ - DOI:
- 10.1177/1046878116671057 ↗
- Languages:
- English
- ISSNs:
- 1046-8781
- Deposit Type:
- Legaldeposit
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