Edutainment for Sustainable Development: A Survey of Games in the Field. (December 2015)
- Record Type:
- Journal Article
- Title:
- Edutainment for Sustainable Development: A Survey of Games in the Field. (December 2015)
- Main Title:
- Edutainment for Sustainable Development
- Authors:
- Katsaliaki, Korina
Mustafee, Navonil - Other Names:
- Yilmaz Levent guest-editor.
Ören Tuncer guest-editor. - Abstract:
- Background. The ever-increasing demand for natural resources has led to the continuing depletion of resources. Reversing this trend will require knowledge of effective environmental management strategies and adoption of sustainable development practices by society at large. Thus, it is critical that citizens increase their awareness of sustainability and acquire managerial skills required to effect change. Use of decision games for teaching sustainable development is a step in this direction. Games present great opportunities as tools of edutainment (educational entertainment) for teaching and training, with positive effects on learning outcomes. Aim and Method. In this article, we undertake a methodological review of games on sustainable development, analyzing their underlying characteristics, including the stated focus of the games, game availability, number of players and their roles, their target age, game validation and evaluation, stakeholder involvement in game development, learning outcomes, and so on. A total of 49 games are included in this survey. Conclusion. Our findings suggest that the games used for teaching sustainable development have generally increased players' understanding of issues around sustainability and have enhanced their knowledge of sustainable development strategies. Our classification of the games' characteristics assists educational instructors and potential learners in identifying games that are best suited for their teaching and learningBackground. The ever-increasing demand for natural resources has led to the continuing depletion of resources. Reversing this trend will require knowledge of effective environmental management strategies and adoption of sustainable development practices by society at large. Thus, it is critical that citizens increase their awareness of sustainability and acquire managerial skills required to effect change. Use of decision games for teaching sustainable development is a step in this direction. Games present great opportunities as tools of edutainment (educational entertainment) for teaching and training, with positive effects on learning outcomes. Aim and Method. In this article, we undertake a methodological review of games on sustainable development, analyzing their underlying characteristics, including the stated focus of the games, game availability, number of players and their roles, their target age, game validation and evaluation, stakeholder involvement in game development, learning outcomes, and so on. A total of 49 games are included in this survey. Conclusion. Our findings suggest that the games used for teaching sustainable development have generally increased players' understanding of issues around sustainability and have enhanced their knowledge of sustainable development strategies. Our classification of the games' characteristics assists educational instructors and potential learners in identifying games that are best suited for their teaching and learning needs. … (more)
- Is Part Of:
- Simulation & gaming. Volume 46:Number 6(2015:Dec.)
- Journal:
- Simulation & gaming
- Issue:
- Volume 46:Number 6(2015:Dec.)
- Issue Display:
- Volume 46, Issue 6 (2015)
- Year:
- 2015
- Volume:
- 46
- Issue:
- 6
- Issue Sort Value:
- 2015-0046-0006-0000
- Page Start:
- 647
- Page End:
- 672
- Publication Date:
- 2015-12
- Subjects:
- climate change -- education -- edutainment -- environment -- game play -- games -- management learning -- resource depletion -- review -- role-play -- serious games -- simulation -- socio-economic issues -- survey -- sustainability -- sustainable development
Social sciences -- Study and teaching -- Periodicals
Simulation methods -- Periodicals
Game theory -- Periodicals
Sciences sociales -- Étude et enseignement -- Périodiques
Simulation, Méthodes de -- Périodiques
Jeu de rôle -- Périodiques
Éducation
Jeu d'entreprise
Jeu de simulation
Méthode de simulation
Sciences sociales
Théorie des jeux
Périodique électronique (Descripteur de forme)
Ressource Internet (Descripteur de forme)
003.3 - Journal URLs:
- http://journals.sagepub.com/loi/sag ↗
http://sag.sagepub.com/ ↗
http://www.sagepublications.com/ ↗
http://firstsearch.oclc.org ↗
http://firstsearch.oclc.org/journal=1046-8781;screen=info;ECOIP ↗ - DOI:
- 10.1177/1046878114552166 ↗
- Languages:
- English
- ISSNs:
- 1046-8781
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 6582.xml