A co-creativity theoretical framework to foster and evaluate the presence of wise humanising creativity in virtual learning environments (VLEs). (June 2017)
- Record Type:
- Journal Article
- Title:
- A co-creativity theoretical framework to foster and evaluate the presence of wise humanising creativity in virtual learning environments (VLEs). (June 2017)
- Main Title:
- A co-creativity theoretical framework to foster and evaluate the presence of wise humanising creativity in virtual learning environments (VLEs)
- Authors:
- Walsh, Chris
Chappell, Kerry
Craft, Anna - Abstract:
- Highlights: A co-creativity theoretical framework to evaluate wise humanising creativity (WHC) is proposed. A co-creativity assessment methodology to evaluating the presence of WHC is presented. A new theoretical framework to foster and evaluate WHC in virtual learning environments (VLEs). Abstract: Wise humanising creativity (WHC) is creativity guided by ethical action, meaning it is mindful of its consequences and is empowering, offering far greater shared hope for the future than the competitive mentality that pervades most education systems. Understanding how virtual learning environments (VLEs) can foster WHC is becoming exceedingly important because it problematizes the marketisation of childhood and youth. It also offers new ways of considering educational futures including implications for the theoretical understanding of creativity within VLEs. We report on the theoretical development of the concept of WHC within C 2 Learn, a three-year project designing a digital gaming environment that provides children and young people with multiple opportunities to engage in co-creativity to foster their WHC. C 2 Learn is the first time WHC has actively been conceptualised in a digital context. We present our over-arching co-creativity conceptual framework which has been developed to frame the specific kind of co-creativity that is envisaged within C 2 Learn's VLE. Drawing on that framework, we present a co-creativity assessment methodology specifically focused on evaluating theHighlights: A co-creativity theoretical framework to evaluate wise humanising creativity (WHC) is proposed. A co-creativity assessment methodology to evaluating the presence of WHC is presented. A new theoretical framework to foster and evaluate WHC in virtual learning environments (VLEs). Abstract: Wise humanising creativity (WHC) is creativity guided by ethical action, meaning it is mindful of its consequences and is empowering, offering far greater shared hope for the future than the competitive mentality that pervades most education systems. Understanding how virtual learning environments (VLEs) can foster WHC is becoming exceedingly important because it problematizes the marketisation of childhood and youth. It also offers new ways of considering educational futures including implications for the theoretical understanding of creativity within VLEs. We report on the theoretical development of the concept of WHC within C 2 Learn, a three-year project designing a digital gaming environment that provides children and young people with multiple opportunities to engage in co-creativity to foster their WHC. C 2 Learn is the first time WHC has actively been conceptualised in a digital context. We present our over-arching co-creativity conceptual framework which has been developed to frame the specific kind of co-creativity that is envisaged within C 2 Learn's VLE. Drawing on that framework, we present a co-creativity assessment methodology specifically focused on evaluating the presence of WHC. We argue that leveraging WHC within VLEs broadens perspectives on the purposes of education, as this ethically framed creativity foregrounds the role of values in generating fundamental small-scale creative change through 'journeys of becoming' that have the potential to generate 'quiet revolutions' or small cumulative, incremental changes over time which are meaningful to a particular community. … (more)
- Is Part Of:
- Thinking skills and creativity. Volume 24(2017)
- Journal:
- Thinking skills and creativity
- Issue:
- Volume 24(2017)
- Issue Display:
- Volume 24, Issue 2017 (2017)
- Year:
- 2017
- Volume:
- 24
- Issue:
- 2017
- Issue Sort Value:
- 2017-0024-2017-0000
- Page Start:
- 228
- Page End:
- 241
- Publication Date:
- 2017-06
- Subjects:
- Creativity -- Wise humanising creativity (WHC) -- C2Learn -- Co-creativity -- Gameful learning design (GLD)
Thought and thinking -- Periodicals
Critical thinking -- Study and teaching -- Periodicals
Creative thinking -- Study and teaching -- Periodicals
Thinking -- Periodicals
Creativeness -- Periodicals
Teaching -- Periodicals
Pensée -- Étude et enseignement -- Périodiques
Créativité (Éducation) -- Étude et enseignement -- Périodiques
370.15205 - Journal URLs:
- http://www.sciencedirect.com/science/journal/18711871 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.tsc.2017.01.001 ↗
- Languages:
- English
- ISSNs:
- 1871-1871
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 8820.135950
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 2032.xml