Cite
MLA Citation
Andrew Pech et al.. “Game level layout generation using evolved cellular automata.” Connection science, vol. 28, no. 1, 2016, pp. 63–82. http://access.bl.uk/ark:/81055/vdc_100031936669.0x000013
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Andrew Pech et al.. “Game level layout generation using evolved cellular automata.” Connection science, vol. 28, no. 1, 2016, pp. 63–82. http://access.bl.uk/ark:/81055/vdc_100031936669.0x000013