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APA Citation
DeSmet, A., Van Cleemput, K., Bastiaensens, S., Poels, K., Vandebosch, H., Malliet, S., Verloigne, M., Vanwolleghem, G., Mertens, L., Cardon, G., & De Bourdeaudhuij, I. (2016). bridging behavior science and gaming theory: Using the Intervention Mapping Protocol to design a serious game against cyberbullying. Computers in human behavior, 56, 337–351. http://access.bl.uk/ark:/81055/vdc_100030400462.0x00002f