Cite
HARVARD Citation
DeSmet, A. et al. (2016). Bridging behavior science and gaming theory: Using the Intervention Mapping Protocol to design a serious game against cyberbullying. Computers in human behavior. pp. 337-351. [Online].
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DeSmet, A. et al. (2016). Bridging behavior science and gaming theory: Using the Intervention Mapping Protocol to design a serious game against cyberbullying. Computers in human behavior. pp. 337-351. [Online].