An introduction to GameGuru. (2019)
- Record Type:
- Book
- Title:
- An introduction to GameGuru. (2019)
- Main Title:
- An introduction to GameGuru
- Further Information:
- Note: Michael Matthew Messina.
- Authors:
- Messina, Michael Matthew
- Contents:
- Licensing Information. Introduction: About 3D Games. About This Book. Game-Guru for Game Development. A Brief History of FPS Games. A Design Flow Document. Using Game-Guru. Building Your First Game. Adding Simple Functionality. Adding Effective Enemies. Advanced Lighting. LUA Code Introduction. 3D Math for Dummies. Intermediate LUA Code. Advanced AI. Rebuilding Your First Game. Building a Standalone. Testing Your Product. Optimization (And More Testing). Finishing Touches. Marketing, Selling and Licensure. Error Code Appendix. FPI/FPE File Definitions. Light Value Charts. Gunspec Settings. Glossary. Index.
- Edition:
- 1st
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2019
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 794.81525
Computer games -- Programming - Languages:
- English
- ISBNs:
- 9780429877209
9780429877216
9780429877193
9780429464966 - Related ISBNs:
- 9781138612686
9781138612631 - Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.448678
- Ingest File:
- 02_579.xml