Cite
APA Citation
Shiralkar, S. (2016). IT through experiential learning : learn, deploy and adopt IT through gamification. United States : Apress. http://access.bl.uk/ark:/81055/vdc_100071146379.0x000001
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Shiralkar, S. (2016). IT through experiential learning : learn, deploy and adopt IT through gamification. United States : Apress. http://access.bl.uk/ark:/81055/vdc_100071146379.0x000001