Advances in human factors in simulation and modeling : proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization, held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA /: proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization, held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA. (2018)
- Record Type:
- Book
- Title:
- Advances in human factors in simulation and modeling : proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization, held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA /: proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization, held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA. (2018)
- Main Title:
- Advances in human factors in simulation and modeling : proceedings of the AHFE 2018 International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization, held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA
- Further Information:
- Note: Daniel N. Cassenti, editor.
- Editors:
- Cassenti, Daniel N
- Other Names:
- International Conferences on Human Factors and Simulation and Digital Human Modeling and Applied Optimization
- Contents:
- Intro; Advances in Human Factors and Ergonomics 2018; Preface; Human Factors and Simulation; Digital Human Modeling and Applied Optimization; Contents; Virtual Environments and Augmented Reality; Determining the Ecological Validity of Simulation Environments in Support of Human Competency Development; Abstract; 1 Introduction; 2 Competence, Human Abilities, and Affordances; 2.1 Competence; 2.2 Human Abilities; 2.3 Affordance Theory; 3 Integrated Training Environment Assessment Methodology; 3.1 Requirements Definition; 3.2 Verification; 3.3 Assessment; 4 Testing the Methodology 4.1 Discussion About Studies4.2 Lessons Learned from Failure and Success; 5 Conclusion; Acknowledgements; References; The Use of Immersive Virtual Reality for the Test and Evaluation of Interactions with Simulated Agents; Abstract; 1 Introduction; 1.1 Purpose; 1.2 Robotic Collaborative Technology Alliance (RCTA) -- Transitioning Robots from Tools to Teammates; 1.3 MMI Evaluation Considerations; 2 Validity in IVR; 2.1 Ecological Validity; 2.2 Gamification and Serious Games; 3 Immersive Virtual Reality Research Benefits; 3.1 Enhanced Presence and Engagement; 3.2 Data Collection Benefits 3.3 Real World Scenario Accessibility4 HRI Research in IVR; 4.1 HRI Relevant Scenarios; 4.2 Use Case: RCTA Experiments; 5 Conclusion; Acknowledgments; References; Beyond Anthropometry and Biomechanics: Digital Human Models for Modeling Realistic Behaviors of Virtual Humans; Abstract; 1 Introduction; 2 Spatial and PhysicalIntro; Advances in Human Factors and Ergonomics 2018; Preface; Human Factors and Simulation; Digital Human Modeling and Applied Optimization; Contents; Virtual Environments and Augmented Reality; Determining the Ecological Validity of Simulation Environments in Support of Human Competency Development; Abstract; 1 Introduction; 2 Competence, Human Abilities, and Affordances; 2.1 Competence; 2.2 Human Abilities; 2.3 Affordance Theory; 3 Integrated Training Environment Assessment Methodology; 3.1 Requirements Definition; 3.2 Verification; 3.3 Assessment; 4 Testing the Methodology 4.1 Discussion About Studies4.2 Lessons Learned from Failure and Success; 5 Conclusion; Acknowledgements; References; The Use of Immersive Virtual Reality for the Test and Evaluation of Interactions with Simulated Agents; Abstract; 1 Introduction; 1.1 Purpose; 1.2 Robotic Collaborative Technology Alliance (RCTA) -- Transitioning Robots from Tools to Teammates; 1.3 MMI Evaluation Considerations; 2 Validity in IVR; 2.1 Ecological Validity; 2.2 Gamification and Serious Games; 3 Immersive Virtual Reality Research Benefits; 3.1 Enhanced Presence and Engagement; 3.2 Data Collection Benefits 3.3 Real World Scenario Accessibility4 HRI Research in IVR; 4.1 HRI Relevant Scenarios; 4.2 Use Case: RCTA Experiments; 5 Conclusion; Acknowledgments; References; Beyond Anthropometry and Biomechanics: Digital Human Models for Modeling Realistic Behaviors of Virtual Humans; Abstract; 1 Introduction; 2 Spatial and Physical Design; 2.1 Anthropometric DHMs; 2.2 Biomechanic DHMs; 3 Virtual Environments; 4 Human Performance Models; 5 Human Information Processing and Cognition; 6 A Modeling Structure of Intelligent Appearing Behaviors; 6.1 A Procedural Approach 6.2 An Alternative Approach Introducing Rules and Relationships7 Conclusions and Outlook; References; Determining the Effect of Object-Based Foveated Rendering on the Quality of Simulated Reality; Abstract; 1 Introduction; 1.1 History of Simulated Reality; 1.2 Current State of Simulated Reality; 2 Purpose; 2.1 Long-Term Goal; 2.2 Short-Term Engineering Goals Achieved in Phase 1; 2.3 Object Collection; 2.4 Simulation Design; 2.5 Data Collection and Analysis; 3 Phase I Conclusions; 4 Phase II Study Plan; 4.1 Materials/Procedure/Simulation Design; 4.2 Participant Gathering; 4.3 Testing 4.4 Risk/Safety4.5 Data Analysis; 5 Possible Conclusions; 6 Future Application; References; A Test Protocol for Advancing Behavioral Modeling and Simulation in the Army Soldier Systems Engineering Architecture; Abstract; 1 Introduction; 2 Soldier -- Equipment -- Task Framework; 3 Squad Overmatch; 4 A Scenario-Based Assessment Protocol; 4.1 Mission Tasks and Objectives; 4.2 Tactical Tasks and Soldier Warrior Leader Tasks; 4.3 Flow Diagram of Key Events; 4.4 Network Model Storyboard; 4.5 Support Package and Detailed Master Scenario Event List; 4.6 Event-Based Performance Objectives … (more)
- Publisher Details:
- Cham, Switzerland : Springer
- Publication Date:
- 2018
- Extent:
- 1 online resource
- Subjects:
- 006.3
Engineering
Computational intelligence -- Congresses
Human-machine systems -- Computer simulation -- Congresses
User interfaces (Computer systems) -- Congresses
Robotics -- Congresses
COMPUTERS / General
Computational intelligence
Human-machine systems -- Computer simulation
Robotics
User interfaces (Computer systems)
Computers -- Computer Simulation
Computers -- User Interfaces
Technology & Engineering -- Robotics
3D graphics & modelling
User interface design & usability
Robotics
Computer simulation
Computer science
Computers -- Intelligence (AI) & Semantics
Artificial intelligence
Electronic books
Conference papers and proceedings - Languages:
- English
- ISBNs:
- 9783319942230
3319942239 - Related ISBNs:
- 9783319942223
- Notes:
- Note: Includes bibliographical references and index.
Note: Online resource; title from PDF title page (EBSCO, viewed July 2, 2018). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.325644
- Ingest File:
- 01_265.xml