The gamification of citizen participation in policymaking. (2018)
- Record Type:
- Book
- Title:
- The gamification of citizen participation in policymaking. (2018)
- Main Title:
- The gamification of citizen participation in policymaking
- Further Information:
- Note: Kai Masser, Linda Mory.
- Authors:
- Masser, Kai
Mory, Linda - Contents:
- Introduction Chapter 1: Gamification – Engaging People by Letting Them have Fun Gamification in the Indication of Democratization and Humanization of the World of EmploymentThe Development of Games and Playing in General in Private Sector Companies: Basic Features of Games, Game Elements and Player TypesCreating a Playful Environment in Private Sector CompaniesPlaying Games with the Customers in Private Sector CompaniesPlaying Games within the Organization Chapter 2: Citizens' Participation – Theory and Practice: Confronting the Theory with some Stories about Citizens' ParticipationRedistribution of Power, Deliberation and WorkabilityArnsteins's Ladder of Citizens' Participation – Remastered (German Version 2018)The Story of the 'Blue Lagoon' and the Problem of 'Tokenism''Do More of the Same': Politicians and Planners put their Faith in 'Tokenism'The 'Story of the Expertise of Citizens': Deliberation works better without the PeopleThe Story of 'The People in the Sun' vs. 'The People in the Shade' and the Problem of 'Traditional' Planning and Participation Chapter 3: Behind the Scenes: What empirical Evidence is Telling us about the Practice of Citizens' ParticipationThe Participation Dilemma (in Germany): The more Possibilities there are, the more the People Demand and Stay AbsentDeliberative Methods Need much Time and Effort and are UnpopularPeople Distrust Politics and Like to keep an Eye on itCrisis of Representative Democracy: Citizens' Participation as the wrongIntroduction Chapter 1: Gamification – Engaging People by Letting Them have Fun Gamification in the Indication of Democratization and Humanization of the World of EmploymentThe Development of Games and Playing in General in Private Sector Companies: Basic Features of Games, Game Elements and Player TypesCreating a Playful Environment in Private Sector CompaniesPlaying Games with the Customers in Private Sector CompaniesPlaying Games within the Organization Chapter 2: Citizens' Participation – Theory and Practice: Confronting the Theory with some Stories about Citizens' ParticipationRedistribution of Power, Deliberation and WorkabilityArnsteins's Ladder of Citizens' Participation – Remastered (German Version 2018)The Story of the 'Blue Lagoon' and the Problem of 'Tokenism''Do More of the Same': Politicians and Planners put their Faith in 'Tokenism'The 'Story of the Expertise of Citizens': Deliberation works better without the PeopleThe Story of 'The People in the Sun' vs. 'The People in the Shade' and the Problem of 'Traditional' Planning and Participation Chapter 3: Behind the Scenes: What empirical Evidence is Telling us about the Practice of Citizens' ParticipationThe Participation Dilemma (in Germany): The more Possibilities there are, the more the People Demand and Stay AbsentDeliberative Methods Need much Time and Effort and are UnpopularPeople Distrust Politics and Like to keep an Eye on itCrisis of Representative Democracy: Citizens' Participation as the wrong Medication for a Phantom Pain?Equality and Fairness: Only Elections and Referendums Score Well Chapter 4: Citizens' Participation – How Gamification can help Citizens' Participation to FlourishPorto Alegre and the High Hopes for a new Democracy ('Old Wine in New Bottles'?)A brief history of Participative Budgeting in GermanGamification in the Planning of Big Infrastructure Projects: Workability through Visualization and Systemic Consensus Chapter 5: Lessons Learned: An Author's DigestPlaying (Games): An Enduring Success StoryWorkability: What Makes a Game Successful?Citizens' Participation as the Reinvention of Democracy: 'Who is Going to Rescue the Rescuer?'Citizens' Participation: How to Bridge the Abyss Between Ideal and RealityTwo Success Stories about Citizens' Participation: Gamification is More than Adding a Clown to a Citizens' Jury Bibliography Index. … (more)
- Publisher Details:
- Basingstoke, Hampshire : Palgrave Macmillan
- Publication Date:
- 2018
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 306.20943
Political participation -- Germany
Policy sciences -- Germany
Gamification - Languages:
- English
- ISBNs:
- 9783319785714
- Related ISBNs:
- 9783319785707
- Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.437647
- Ingest File:
- 02_560.xml