Modeling and simulation of everyday things. (2018)
- Record Type:
- Book
- Title:
- Modeling and simulation of everyday things. (2018)
- Main Title:
- Modeling and simulation of everyday things
- Further Information:
- Note: Michael W. Roth.
- Authors:
- PhD, Roth, Michael W
- Contents:
- I. GETTING YOUR FEET ON THE GROUND 1. Building Your Basic Toolbox; 1.1 Introduction: Could a Computer Simulation ever be useful? Why do Them?; 1.2 How much should a simulation be trusted?; 1.3 Who first used them and why they came about; 1.4 What’s the state of the art? What limits have been pushed?; 1.5 The Simulation’s New Clothes; 1.6 Computer modeling is a very interdisciplinary field; 1.7 What types of models are most important for everyday things?; 1.8 When do you build your own tools and when are black boxes the best? 2. Getting to Know the Neighborhood; 2.1 Overview; 2.2 The UNIX Operating System; 2.3 The Vi Editor; 2.4 A working introduction to C++: basic coding; 2.5 How do I choose a good algorithm?; 2.6 Compiling, linking and executing simple programs; 2.7 Examples of what can be done wrong: compile errors, execution errors and bugs; 2.8 Doing it Without a Supercomputer: computing on Macs and PC’s; 2.9 Mapping your C++ knowledge to other computing languages; 2.10 Critically thinking about your work: Relevance, applicability and limits; 2.11 Your work in the broader context of the scientific and technological community 3. Visualizing Your Work and Representing Your Best Story; 3.1 Introductory Thoughts; 3.2 Visualizing two-dimensional data sets; 3.3 Visualizing three-dimensional data sets; 3.4 Making pictures and movies; 3.5 A sample visualization program; 3.6 Four- and higher – dimensional visualization: yes, it really works!; 3.7 Cross-sensory visualization: whatI. GETTING YOUR FEET ON THE GROUND 1. Building Your Basic Toolbox; 1.1 Introduction: Could a Computer Simulation ever be useful? Why do Them?; 1.2 How much should a simulation be trusted?; 1.3 Who first used them and why they came about; 1.4 What’s the state of the art? What limits have been pushed?; 1.5 The Simulation’s New Clothes; 1.6 Computer modeling is a very interdisciplinary field; 1.7 What types of models are most important for everyday things?; 1.8 When do you build your own tools and when are black boxes the best? 2. Getting to Know the Neighborhood; 2.1 Overview; 2.2 The UNIX Operating System; 2.3 The Vi Editor; 2.4 A working introduction to C++: basic coding; 2.5 How do I choose a good algorithm?; 2.6 Compiling, linking and executing simple programs; 2.7 Examples of what can be done wrong: compile errors, execution errors and bugs; 2.8 Doing it Without a Supercomputer: computing on Macs and PC’s; 2.9 Mapping your C++ knowledge to other computing languages; 2.10 Critically thinking about your work: Relevance, applicability and limits; 2.11 Your work in the broader context of the scientific and technological community 3. Visualizing Your Work and Representing Your Best Story; 3.1 Introductory Thoughts; 3.2 Visualizing two-dimensional data sets; 3.3 Visualizing three-dimensional data sets; 3.4 Making pictures and movies; 3.5 A sample visualization program; 3.6 Four- and higher – dimensional visualization: yes, it really works!; 3.7 Cross-sensory visualization: what if you can’t see or hear?; 3.8 Limiting cases and effective (reduced) systems; 3.9 Visualizing calculus part I: Derivatives; 3.10 Visualizing calculus part II: Integrals; 3.11 Critically thinking about how best to visualize your results; 3.12 Examples of visualization and presentation of data; 3. 13. Visualizing various stages of cancer cell growth II. MODELS OF EVERYDAY THINGS 4. In the News: The Fun and the Dangerous; 4.1 Modeling the flight of objects through fluids: using science to play a better game; 4.3 A Physics Nerd, A Cool Guy and a Pool Table; 4.4 Understanding Things of Danger in Hindsight and Foresight 4.5 Diseases 5. The Dances of Guitars, Bridges, and Atoms; 5.1 Introductory Thoughts; 5.2 A finite difference simulation of a guitar string; 5.3 A little mathematical overhead that provides a wealth of understanding; 5.4 Living in 2D: Sheets and Drums; 5.5 Sometimes you win and sometimes you lose: Advantages and disadvantages of each method; 5.6 When resonance isn’t your friend: The Tacoma Narrows Bridge; 5.7 Matter waves: Schrödinger’s Equation 6. Going with the Flow; 6.1. Introductory thoughts; 6.2 How fluids move around boundaries; 6.3 A sample program that calculates wind velocity in Cartesian coordinates; 6.4 Snow in July; 6.5 A sample program that simulates a snowstorm; 6.6 How fluids move through porous media; 6.7 The Heat Equation III. BEYOND EVERYDAY PHENOMENA 7. One of the Most Versatile Simulation Tools Around; 7.1 Introduction; 7.2 Theory behind the Material Point Method; 7.3. A Material Point Method Program; 7.4 Applications of the Material Point Method Simulation 8. Simulations that Explore Atoms and Planets; 8.1 Introduction to Molecular Dynamics computer simulations; 8.2 Molecular Dynamics simulation of a system of particles; 8.3 Monte Carlo Simulations; 8.4 How do we choose MD or MC?; 8.5. The Dynamics of Planetary and Galactic Systems; 8.6. Advanced planetary dynamics methods designed to save time: go climb a tree IV. A GLIMPSE INTO MORE ADVANCED COMPUTING 9. Parallel Computing, Scripting, and GPUs; 9.1Introductory thoughts; 9.2 Decompositions: Breaking up is easy to do; 9.3 Example Parallel Programs; 9.4 Compiling and executing MPI codes; 9.5 UNIX Scripting; 9.6 Graphical Processing Units (GPU’s) … (more)
- Edition:
- 1st
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2018
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 003.3
Computer simulation
Mathematical models - Languages:
- English
- ISBNs:
- 9781351067218
9781351067744
9781351067188
9781351067751 - Related ISBNs:
- 9781138485440
9781439869376 - Notes:
- Note: Description based on CIP data; resource not viewed.
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- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
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- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.275965
- Ingest File:
- 02_325.xml