From STEM to steam : brain-compatible strategies and lessons that integrate the arts /: brain-compatible strategies and lessons that integrate the arts. (2018)
- Record Type:
- Book
- Title:
- From STEM to steam : brain-compatible strategies and lessons that integrate the arts /: brain-compatible strategies and lessons that integrate the arts. (2018)
- Main Title:
- From STEM to steam : brain-compatible strategies and lessons that integrate the arts
- Further Information:
- Note: David A. Sousa, Thomas J. Pilecki.
- Authors:
- Sousa, David A
Pilecki, Thomas - Contents:
- ACKNOWLEDGMENTS; ABOUT THE AUTHORS; INTRODUCTION; Why a Second Edition?; What’s New?; Looking to the Arts; How This Book Can Help to Implement STEAM; Chapter Contents; Who Should Use This Book?; What’s Coming?; 1. Why STEM Should Become STEAM; The Power of the Arts; The Arts and STEM Do Have Differences; What’s Coming?; Major Points to Ponder; 2. What Science Says About the Arts and Creativity; Brain Organization; Thinking and Learning; The Arts, STEM, and Creativity; What’s Coming?; Major Points to Ponder; 3. Bringing STEAM Into Schools; What Is Arts Integration?; What Is STEAM?; Different Schools and Implementation Formats; Implementing the STEAM Initiative; The Basic District Plan; What We Are Learning; What’s Coming?; Major Points to Ponder; 4. Guidelines for Creating a STEAM School; STEAM Guidelines; What’s Coming?; Major Points to Ponder; 5. Frequently Asked Questions About Integrating the Arts and STEM; What Are the Arts?; Addressing Some Common Frequently Asked Questions; Arts Perception Worksheet; What’s Coming?; Major Points to Ponder; 6. Implementing Arts Integration in the Primary Grades (K–4); Importance of Movement; Science, Mathematics, and the Arts in the Primary Grades; Ideas for Arts-Integrated Lesson Plans (Primary Grades); What’s Coming?; Major Points to Ponder; 7. Implementing Arts Integration in the Intermediate Grades (5–8); A Day in the Life of a Middle School Student; Teacher-to-Teacher Collaborations; What’s Coming?; Major Points to Ponder; 8.ACKNOWLEDGMENTS; ABOUT THE AUTHORS; INTRODUCTION; Why a Second Edition?; What’s New?; Looking to the Arts; How This Book Can Help to Implement STEAM; Chapter Contents; Who Should Use This Book?; What’s Coming?; 1. Why STEM Should Become STEAM; The Power of the Arts; The Arts and STEM Do Have Differences; What’s Coming?; Major Points to Ponder; 2. What Science Says About the Arts and Creativity; Brain Organization; Thinking and Learning; The Arts, STEM, and Creativity; What’s Coming?; Major Points to Ponder; 3. Bringing STEAM Into Schools; What Is Arts Integration?; What Is STEAM?; Different Schools and Implementation Formats; Implementing the STEAM Initiative; The Basic District Plan; What We Are Learning; What’s Coming?; Major Points to Ponder; 4. Guidelines for Creating a STEAM School; STEAM Guidelines; What’s Coming?; Major Points to Ponder; 5. Frequently Asked Questions About Integrating the Arts and STEM; What Are the Arts?; Addressing Some Common Frequently Asked Questions; Arts Perception Worksheet; What’s Coming?; Major Points to Ponder; 6. Implementing Arts Integration in the Primary Grades (K–4); Importance of Movement; Science, Mathematics, and the Arts in the Primary Grades; Ideas for Arts-Integrated Lesson Plans (Primary Grades); What’s Coming?; Major Points to Ponder; 7. Implementing Arts Integration in the Intermediate Grades (5–8); A Day in the Life of a Middle School Student; Teacher-to-Teacher Collaborations; What’s Coming?; Major Points to Ponder; 8. Implementing Arts Integration in the High School Grades (9–12); STEAM and the Culture of High School; Pushing STEAM Along; Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons; What’s Coming?; Major Points to Ponder; 9. Discoveries From the Field; About the Original Appetizers; What’s Coming?; Major Points to Ponder; 10. Putting It All Together; Know Your Instructional Intuition; General Guidelines for K–12 Lessons; Sample K–12 Lessons: Examples of Arts-Related Activities in Science Topics; Sample Template for Designing a STEAM Unit Across Grade Levels; Professional Development to Maintain STEAM; Conclusion; Major Points to Ponder; RESOURCES; APPENDIX A: STEAM LESSON PLAN APPETIZERS IN SCIENCE, TECHNOLOGY, AND ENGINEERING; The Appetizers; APPENDIX B: STEAM LESSON PLAN APPETIZERS IN MATHEMATICS; The Appetizers; REFERENCES; INDEX; … (more)
- Edition:
- Second edition
- Publisher Details:
- Thousand Oaks : Corwin
- Publication Date:
- 2018
- Extent:
- 1 online resource
- Subjects:
- 372.350440973
Science -- Study and teaching -- United States
Arts -- Study and teaching -- United States
Interdisciplinary approach in education -- United States - Languages:
- English
- ISBNs:
- 9781506336787
- Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.265046
- Ingest File:
- 02_307.xml