Video game design : principles and practices from the ground up /: principles and practices from the ground up. (2017)
- Record Type:
- Book
- Title:
- Video game design : principles and practices from the ground up /: principles and practices from the ground up. (2017)
- Main Title:
- Video game design : principles and practices from the ground up
- Further Information:
- Note: Michael Salmond.
- Authors:
- Salmond, Michael
- Contents:
- So you want to be a video game designer? -- World building -- Video game analysis -- Understanding the motivations for play -- Video games are event-driven experiences -- Planning, preparation, and play- testing -- Character design -- Bringing it all together -- The engagement engine -- Keeping them playing -- Interface design and audio design -- Monetization, copyright, and intellectual property.
- Publisher Details:
- London : Bloomsbury Visual Arts
- Publication Date:
- 2017
- Copyright Date:
- 2017
- Extent:
- 1 online resource (208 pages)
- Subjects:
- 794.8/1
Computer games design
Video games -- Design
Computer games -- Design
Video games -- Authorship
Computer games -- Design
Video games -- Authorship
Video games -- Design
Computerkunst
Mediendesign
Programmierung
Visualisierung
Computerspiel
Interaktive Medien
Videojuegos -- Diseño
Juegos de computadora -- Autoría
Design -- General
Games -- Video & Electronic
Animated films - Languages:
- English
- ISBNs:
- 9781474255455
1474255450 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.155290
- Ingest File:
- 02_128.xml