Cite
APA Citation
Garcia, A., & Niemeyer, G. (Eds.) (2017). Alternate reality games and the cusp of digital gameplay. New York : Bloomsbury Academic. http://access.bl.uk/ark:/81055/vdc_100040863930.0x000001
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Garcia, A., & Niemeyer, G. (Eds.) (2017). Alternate reality games and the cusp of digital gameplay. New York : Bloomsbury Academic. http://access.bl.uk/ark:/81055/vdc_100040863930.0x000001