Cite
APA Citation
Gilbert, S. (2016). Designing gamified systems : meaningful play in interactive entertainment, marketing and education. New York : Focal Press. http://access.bl.uk/ark:/81055/vdc_100035658282.0x000001
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Gilbert, S. (2016). Designing gamified systems : meaningful play in interactive entertainment, marketing and education. New York : Focal Press. http://access.bl.uk/ark:/81055/vdc_100035658282.0x000001