Cite
HARVARD Citation
Stevens, R. et al. (2015) Game audio implementation : a practical guide to using the unreal engine. [Online]. New York : Focal Press. Available from: http://access.bl.uk/ark:/81055/vdc_100027448772.0x000001
This is an interim version of our Electronic Legal Deposit Catalogue-eJournals and eBooks while we continue to recover from a cyber-attack.
Stevens, R. et al. (2015) Game audio implementation : a practical guide to using the unreal engine. [Online]. New York : Focal Press. Available from: http://access.bl.uk/ark:/81055/vdc_100027448772.0x000001