61. Adaptive learning‐based projection method for smoke simulation. (21st May 2018) Authors: Xiao, Xiangyun; Yang, Cheng; Yang, Xubo Journal: Computer animation and virtual worlds Issue: Volume 29:Number 3/4(2018) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
62. Adaptive learning‐based projection method for smoke simulation. (May 2018) Authors: Xiao, Xiangyun; Yang, Cheng; Yang, Xubo Journal: Computer animation and virtual worlds Issue: Volume 29:Number 3/4(2018) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
63. Adaptive skeleton‐driven cages for mesh sequences. (May 2014) Authors: Chen, Xue; Feng, Jieqing Journal: Computer animation and virtual worlds Issue: Volume 25:Number 3/4(2014) Page Start: 447 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
64. ADReFV: Face video dataset based on human‐computer interaction for Alzheimer's disease recognition. (18th December 2022) Authors: Xu, Tao; Wang, Xinheng; Lun, Xie; Pan, Hang; Wang, Zhiliang Other Names: Kim Jinman guestEditor.; Papagiannakis George guestEditor.; Sheng Bin guestEditor.; Thalmann Daniel guestEditor. Journal: Computer animation and virtual worlds Issue: Volume 34:Number 1(2023) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
65. Advanced ordinary differential equation based head modelling for Chinese marionette art preservation. (29th April 2015) Authors: Liang, Hui; Chang, Jian; Yang, Xiaosong; You, Lihua; Bian, Shaojun; Zhang, Jian Jun Journal: Computer animation and virtual worlds Issue: Volume 26:Number 3/4(2015) Page Start: 207 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
66. AeS‐GCN: Attention‐enhanced semantic‐guided graph convolutional networks for skeleton‐based action recognition. (9th June 2022) Authors: Xu, Qing; Liu, Feng; Fu, Ziwang; Zhou, Aimin; Qi, Jiayin Journal: Computer animation and virtual worlds Issue: Volume 33:Number 3/4(2022) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
67. AFF‐Dehazing: Attention‐based feature fusion network for low‐light image Dehazing. (24th May 2021) Authors: Zhou, Yu; Chen, Zhihua; Sheng, Bin; Li, Ping; Kim, Jinman; Wu, Enhua Journal: Computer animation and virtual worlds Issue: Volume 32:Number 3/4(2021) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
68. Agent navigation using deep learning with agent space heat map for crowd simulation. (20th May 2019) Authors: Oshita, Masaki Journal: Computer animation and virtual worlds Issue: Volume 30:Number 3/4(2019) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
69. Age‐related gait motion transformation based on biomechanical observations. (12th May 2017) Authors: Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; Eom, Haegwang; Choi, Byungkuk; Noh, Junyong Journal: Computer animation and virtual worlds Issue: Volume 28:Number 3/4(2017) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
70. AGRMTS: A virtual aircraft maintenance training system using gesture recognition based on PSO‐BPNN model. (12th September 2021) Authors: Yan, Yuling; Zhang, Lijun; Chen, Minye Journal: Computer animation and virtual worlds Issue: Volume 33:Number 1(2022) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗