1391. The effect of uncertainty and resource constraints on concurrent engineering projects. (1st October 2007) Authors: Kara, Sami; Kayis, Berman Journal: International journal of simulation and process modelling Issue: Volume 3:Number 3(2007) Page Start: 127 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1392. The Effectiveness of Developing Motor Skills Through Motion-Based Video Gaming: A Review. (December 2017) Authors: Jenny, Seth E.; Schary, David P.; Noble, Kristy M.; Hamill, Shelley D. Journal: Simulation & gaming Issue: Volume 48:Number 6(2017:Dec.) Page Start: 722 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1393. The Effectiveness of Narrative Pre-Experiences for Creating Context in Military Training. (August 2013) Authors: Bowers, Clint A.; Serge, Stephen; Blair, Lucas; Cannon-Bowers, Janis; Joyce, Rachel; Boshnack, James Journal: Simulation & gaming Issue: Volume 44:Number 4(2013) Page Start: 514 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1394. The effects of pre or post delay variable changes in discrete event simulation and combined DES/system dynamics approaches in modelling supply chain performance. Issue 2 (4th March 2022) Authors: Al-Hawari, Tarek; Gailan Qasem, Ahmed; Smadi, Hazem; Arauydah, Haneen; Al Theeb, Nader Journal: Journal of simulation Issue: Volume 16:Issue 2(2022) Page Start: 147 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1395. The Effects of Situation Variability in a Simulation-Based Training for Implicit Innovation Knowledge. (August 2020) Authors: Van Lysebetten, Saar; Anseel, Frederik; Sanchez, Diana R. Journal: Simulation & gaming Issue: Volume 51:Number 4(2020) Page Start: 477 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1396. The Evolution of Simulation-Based Learning Across the Disciplines, 1965–2018: A Science Map of the Literature. (February 2020) Authors: Hallinger, Philip; Wang, Ray Journal: Simulation & gaming Issue: Volume 51:Number 1(2020) Page Start: 9 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1397. The Game Between Game Theory and Gaming Simulations: Design Choices. (April 2019) Authors: Roungas, Bill; Bekius, Femke; Meijer, Sebastiaan Journal: Simulation & gaming Issue: Volume 50:Number 2(2019) Page Start: 180 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1398. The Gamer Response and Decision Framework: A Tool for Understanding Video Gameplay Experiences. (October 2016) Authors: Gillern, Sam von Other Names: Harviainen J. Tuomas guest-editor.; Vaajakallio Kirsikka guest-editor.; Sproedt Henrik guest-editor. Journal: Simulation & gaming Issue: Volume 47:Number 5(2016:Oct.) Page Start: 666 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1399. The Gamification of Meditation: A Randomized-Controlled Study of a Prescribed Mobile Mindfulness Meditation Application in Reducing College Students' Depression. (August 2019) Authors: Fish, Matthew T.; Saul, Amelia D. Journal: Simulation & gaming Issue: Volume 50:Number 4(2019) Page Start: 419 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
1400. The Gaming Involvement and Informal Learning Framework. (August 2014) Authors: Iacovides, Ioanna; McAndrew, Patrick; Scanlon, Eileen; Aczel, James Other Names: Moseley Alex guest-editor.; Whitton Nicola guest-editor. Journal: Simulation & gaming Issue: Volume 45:Number 4/5(2014:Aug./Oct.) Page Start: 611 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗