1. 3D game engine architecture : engineering real-time applications with Wild Magic /: engineering real-time applications with Wild Magic. (2004) Other Names: Eberly, David H Record Type: Book Extent: 1 online resource (752 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Engineering safe and secure cyber-physical systems : the specification PEARL approach /: the specification PEARL approach. (2016) Authors: Gumzej, Roman Record Type: Book Extent: 1 online resource (xiii, 128 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! /: create your own line of successful 2D games with Unity!. (2014) Other Names: Pereira, Venita Record Type: Book Extent: 1 online resource (266 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Learning WebRTC : develop interactive real-time communication applications with WebRTC /: develop interactive real-time communication applications with WebRTC. (2015) Authors: Ristic, Dan Record Type: Book Extent: 1 online resource (186 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Real-time embedded multithreading : using ThreadX /: using ThreadX. (2019) Other Names: Lamie, Edward L Record Type: Book Extent: 1 online resource (576 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Real-time embedded multithreading : using ThreadX and MIPS /: using ThreadX and MIPS. (2019) Other Names: Lamie, Edward L Record Type: Book Extent: 1 online resource (488 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Real-time modelling and processing for communication systems : applications and practices /: applications and practices. (2018) Editors: Alam, Muhammad; Dghais, Wael; Chen, Yuanfang Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. SignalR : real-time application development : utilize real-time functionality in your .NET applications with ease /: real-time application development : utilize real-time functionality in your .NET applications with ease. (2013) Authors: Ingebrigtsen, Einar Record Type: Book Extent: 1 online resource (ii, 111 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Simulation and analysis of mathematical methods in real time engineering applications. (2021) Authors: Kumar, T. Ananth; Julie, Golden, 1984-; Robinson, Y. Harold; Jaisakthi, S. M Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential /: eight projects specifically designed to exploit Unity's full potential. (©2011) Other Names: Wittayabundit, Jate Record Type: Book Extent: 1 online resource (iv, 367 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗