1. 3D game engine design : a practical approach to real-time computer graphics /: a practical approach to real-time computer graphics. (2015) Authors: Eberly, David H Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Building data streaming applications with Apache Kafka. (2017) Authors: Kumar, Manish; Singh, Chanchal Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Collaborative manufacturing : using real-time information to support the supply chain /: using real-time information to support the supply chain. (©2003) Other Names: McClellan, Michael, 1940- Record Type: Book Extent: 1 online resource (241 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Computing and communications engineering in real-time application development. (2022) Editors: (Lecturer in electronics and telecommunications), Mishra, B. K; Borah, Samarjeet; Kasturiwale, Hemant Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Debugging embedded and real-time systems : the art, science, technology, and tools of real-time system debugging /: the art, science, technology, and tools of real-time system debugging. (2020) Authors: Berger, Arnold S Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Distributed Real-Time Systems : Theory and Practice /: Theory and Practice. (2019) Authors: Erciyes, K Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Embedded RTOS design : insights and implementation /: insights and implementation. (2020) Authors: Walls, Colin Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Event-driven architecture in Golang : building complex systems with asynchronicity and eventual consistency /: building complex systems with asynchronicity and eventual consistency. (2022) Authors: Stack, Michael Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Fast data processing with Spark. (2016) Authors: Sankar, Krishna Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. G suite for dummies. (2020) Authors: McFedries, Paul Record Type: Book Extent: 1 online resource (464 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗