11. Being there again – Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task. Issue 101 (May 2017) Authors: Brade, Jennifer; Lorenz, Mario; Busch, Marc; Hammer, Niels; Tscheligi, Manfred; Klimant, Philipp Journal: International journal of human-computer studies Issue: Issue 101(2017) Page Start: 76 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
12. Mortality salience in virtual reality experiences and its effects on users' attitudes towards risk. Issue 101 (May 2017) Authors: Chittaro, Luca; Sioni, Riccardo; Crescentini, Cristiano; Fabbro, Franco Journal: International journal of human-computer studies Issue: Issue 101(2017) Page Start: 10 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
13. A two-sided collaborative transparent display supporting workspace awareness. Issue 101 (May 2017) Authors: Li, Jiannan; Greenberg, Saul; Sharlin, Ehud Journal: International journal of human-computer studies Issue: Issue 101(2017) Page Start: 23 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
14. Children's emotions and quality of products in participatory game design. Issue 101 (May 2017) Authors: Gennari, R.; Melonio, A.; Raccanello, D.; Brondino, M.; Dodero, G.; Pasini, M.; Torello, S. Journal: International journal of human-computer studies Issue: Issue 101(2017) Page Start: 45 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
15. Passive and active navigation of virtual environments vs. traditional printed evacuation maps: A comparative evaluation in the aviation domain. Issue 87 (March 2016) Authors: Burigat, Stefano; Chittaro, Luca Journal: International journal of human-computer studies Issue: Issue 87(2016) Page Start: 92 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
16. Creativity Greenhouse: At-a-distance collaboration and competition over research funding. Issue 87 (March 2016) Authors: Schnädelbach, Holger; Sun, Xu; Kefalidou, Genovefa; Coughlan, Tim; Meese, Rupert; Norris, James; Mcauley, Derek Journal: International journal of human-computer studies Issue: Issue 87(2016) Page Start: 1 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
17. Editorial Board. Issue 87 (March 2016) Journal: International journal of human-computer studies Issue: Issue 87(2016) Page Start: iv Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
18. Influence of head-up displays' characteristics on user experience in video games. Issue 87 (March 2016) Authors: Caroux, Loïc; Isbister, Katherine Journal: International journal of human-computer studies Issue: Issue 87(2016) Page Start: 65 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
19. Supporting agent oriented requirement analysis with ontologies. Issue 87 (March 2016) Authors: Lopez-Lorca, Antonio A.; Beydoun, Ghassan; Valencia-Garcia, Rafael; Martinez-Bejar, Rodrigo Journal: International journal of human-computer studies Issue: Issue 87(2016) Page Start: 20 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
20. An environment for End-User Development of Web mashups. Issue 87 (March 2016) Authors: Ghiani, Giuseppe; Paternò, Fabio; Spano, Lucio Davide; Pintori, Giuliano Journal: International journal of human-computer studies Issue: Issue 87(2016) Page Start: 38 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗