1. Mastering OpenCV 4 : A comprehensive guide to building computer vision and image processing applications with C++, 3rd Edition /: A comprehensive guide to building computer vision and image processing applications with C++, 3rd Edition. (2018) Authors: Shilkrot, Roy; Millán Escrivá, David Record Type: Book Extent: 1 online resource (280 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Modern C : Efficient and Scalable Application Development : Leverage the modern features of C++ to overcome difficulties in various stages of application development /: Efficient and Scalable Application Development : Leverage the modern features of C++ to overcome difficulties in various stages of application development. (2018) Authors: Grimes, Richard; Bancila, Marius Record Type: Book Extent: 1 online resource (702 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Hands-On Embedded Programming with C++17 : Create versatile and robust embedded solutions for MCUs and RTOSes with modern C /: Create versatile and robust embedded solutions for MCUs and RTOSes with modern C. (2019) Authors: Posch, Maya Record Type: Book Extent: 1 online resource (458 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Mastering Rust : Learn about memory safety, type system, concurrency, and the new features of Rust 2018 edition, 2nd Edition /: Learn about memory safety, type system, concurrency, and the new features of Rust 2018 edition, 2nd Edition. (2019) Authors: Sharma, Rahul; Kaihlavirta, Vesa Record Type: Book Extent: 1 online resource (554 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Hands-On Microservices with Rust : Build, test, and deploy scalable and reactive microservices with Rust 2018 /: Build, test, and deploy scalable and reactive microservices with Rust 2018. (2019) Authors: Kolodin, Denis Record Type: Book Extent: 1 online resource (520 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Hands-On Dependency Injection in Go : Develop clean Go code that is easier to read, maintain, and test /: Develop clean Go code that is easier to read, maintain, and test. (2018) Authors: Scott, Corey Record Type: Book Extent: 1 online resource (346 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Mastering Game Development with Unreal Engine 4 : Build high-performance AAA games with UE 4, 2nd Edition /: Build high-performance AAA games with UE 4, 2nd Edition. (2018) Authors: Edmonds, Matt Record Type: Book Extent: 1 online resource (356 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. OpenGL 4 Shading Language Cookbook : Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition /: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition. (2018) Authors: Wolff, David Record Type: Book Extent: 1 online resource (472 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Hands-on GPU-accelerated computer vision with OpenCV and CUDA : effective techniques for processing complex image data in real time using GPUs.: effective techniques for processing complex image data in real time using GPUs. (2018) Other Names: Vaidya, Bhaumik Record Type: Book Extent: 1 online resource (373 p.) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Mastering Arduino : A project-based approach to electronics, circuits, and programming /: A project-based approach to electronics, circuits, and programming. (2018) Authors: Hoffman, Jon Record Type: Book Extent: 1 online resource (372 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗