21. GameMaker : Studio 100 programming challenges /: Studio 100 programming challenges. (2017) Authors: Tyers, Ben Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
22. Mostly codeless game development : new school game engines /: new school game engines. (2017) Other Names: Ciesla, Robert Record Type: Book Extent: 1 online resource (233 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
23. Learn RPGs in GameMaker : Studio : Build and Design Role Playing Games /: Studio : Build and Design Role Playing Games. (2017) Authors: Tyers, Ben Record Type: Book Extent: 1 online resource (318 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
24. Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL. ([2015]) Authors: Sung, Kelvin, 1964-; Pavleas, Jebediah; Arnez, Fernando; Pace, Jason Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
25. Designing immersive video games using 3DUI technologies : improving the gamer's user experience /: improving the gamer's user experience. ([2018]) Authors: Kulshreshth, Arun K; LaViola, Joseph J Record Type: Book Extent: 1 online resource (xiii, 114 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
26. Pro Processing for Images and Computer Vision with OpenCV : Solutions for Media Artists and Creative Coders /: Solutions for Media Artists and Creative Coders. (2017) Authors: Chung, Bryan WC Record Type: Book Extent: 1 online resource (293 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
27. Practical video game bots : automating game processes using C++, Python, and AutoIt /: automating game processes using C++, Python, and AutoIt. (2018) Authors: Shpigor, Ilya Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
28. BlitzMax for absolute beginners : games programming for the absolute beginner /: games programming for the absolute beginner. (2016) Authors: Kelly, Sloan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
29. Python, PyGame, and Raspberry Pi game development. (2016) Authors: Kelly, Sloan Record Type: Book Extent: 1 online resource (198 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
30. Making games : with JavaScript /: with JavaScript. (2016) Authors: Pitt, Christopher Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗