61. AI for games. (2021) Authors: Millington, Ian Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
62. Algorithms and networking for computer games. (2017) Authors: Smed, Jouni; Hakonen, Harri Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
63. ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions. (2nd May 2019) Authors: Almeida, Leandro M.; Silva, Diego P. da; Theodório, Daieny P.; Silva, Wolley W.; Rodrigues, Silvia Cristina M.; Scardovelli, Terigi A.; Silva, Alessandro P. da; Bissaco, Marcia Aparecida S. Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2019(2019) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
64. ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture. (21st August 2008) Authors: Quax, Peter; Dierckx, Jeroen; Cornelissen, Bart; Lamotte, Wim Other Names: Smed Jouni Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
65. ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture. (7th July 2008) Authors: Quax, Peter; Dierckx, Jeroen; Cornelissen, Bart; Lamotte, Wim Other Names: Smed Jouni Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
66. Ambient Games, Revealing a Route to a World Where Work is Play?. (12th February 2008) Authors: Eyles, Mark; Eglin, Roger Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
67. Ambient Games, Revealing a Route to a World Where Work is Play?. (12th February 2008) Authors: Eyles, Mark; Eglin, Roger Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
68. Ambient Games, Revealing a Route to a World Where Work is Play?. (19th March 2008) Authors: Eyles, Mark; Eglin, Roger Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
69. An Application of a Game Development Framework inHigher Education. (12th April 2009) Authors: Wang, Alf Inge; Wu, Bian Other Names: Bidarra Rafael Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
70. An Efficient Sleepy Algorithm for Particle-Based Fluids. (12th November 2014) Authors: Nie, Xiao; Chen, Leiting; Xiang, Tao Other Names: Cai Yiyu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗