521. Quality Measures for Improving Technology Trees. (28th April 2015) Authors: Heinimäki, Teemu J.; Elomaa, Tapio Other Names: Cai Yiyu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
522. Organizational Gameplay: The Player as Designer of Character Organizations. (11th May 2015) Authors: Coutinho, Luciano R.; Galvão, Victor M.; Batista, Antônio de Abreu; Moraes, Bruno Roberto S.; Fraga, Márcio Regis M. Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
523. A Comprehensive Study on Pathfinding Techniques for Robotics and Video Games. (2nd April 2015) Authors: Abd Algfoor, Zeyad; Sunar, Mohd Shahrizal; Kolivand, Hoshang Other Names: Cai Yiyu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
524. Artificial Intelligence in Video Games: Towards a Unified Framework. (12th March 2015) Authors: Safadi, Firas; Fonteneau, Raphael; Ernst, Damien Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
525. Schoolcube: Gamification for Learning Management System through Microsoft SharePoint. (3rd June 2015) Authors: Azmi, Mohd Amir; Singh, Dalbir Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
526. Immersion and Gameplay Experience: A Contingency Framework. (2nd December 2010) Authors: Örtqvist, Daniel; Liljedahl, Mats Other Names: Katchabaw Michael Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
527. Motion in Augmented Reality Games: An Engine for Creating Plausible Physical Interactions in Augmented Reality Games. (29th July 2010) Authors: Mac Namee, Brian; Beaney, David; Dong, Qingqing Other Names: Musse Soraia Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
528. Declarative Terrain Modeling for Military Training Games. (13th May 2010) Authors: Smelik, Ruben M.; Tutenel, Tim; de Kraker, Klaas Jan; Bidarra, Rafael Other Names: Chaudhari Narendra Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
529. Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter. (10th March 2010) Authors: Kazmi, S.; Palmer, I. J. Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
530. Visualizing Decision Trees in Games to Support Children's Analytic Reasoning: Any Negative Effects on Gameplay?. (21st June 2010) Authors: Haworth, Robert; Tagh Bostani, Sousan Sheida; Sedig, Kamran Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗