491. Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming /: an all-in-one guide to implementing game mechanics, art, design, and programming. (2012) Other Names: Baillie-de Byl, Penny Record Type: Book Extent: 1 online resource (504 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
492. Monkey game development : beginner's guide : create monetized 2D games deployable to almost any platform /: beginner's guide : create monetized 2D games deployable to almost any platform. (2012) Other Names: Hartlef, Michael Record Type: Book Extent: 1 online resource (402 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
493. Stencyl essentials. (2015) Authors: Sneyd, Richard Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
494. Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web /: virtual sets and pre-visualization for games, film, and the Web. (2013) Other Names: Gauthier, Jean-Marc, 1960- Record Type: Book Extent: 1 online resource (448 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
495. An introduction to Unreal Engine 4. (2016) Authors: (Computer programmer), Sanders, Andrew Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
496. Mastering unity shaders and effects. (2016) Authors: Dean, Jamie Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
497. Unity 5.x game development blueprints. (2016) Authors: Doran, John P, 1988 or 1989- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
498. 3D graphics with XNA game studio 4.0 : create attractive 3D graphics and visuals in your XNA games /: create attractive 3D graphics and visuals in your XNA games. (2010) Other Names: James, Sean Record Type: Book Extent: 1 online resource (292 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
499. XNA 4.0 game development by example : beginner's guide /: beginner's guide. (2010) Other Names: Jaegers, Kurt Record Type: Book Extent: 1 online resource (428 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
500. Game development with three.js. (2013) Other Names: Sukin, Isaac Record Type: Book Extent: 1 online resource (118 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗