491. SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices. (18th May 2009) Authors: Chellali, R.; Dumas, C.; Mollet, Nicolas; Subileau, G. Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
492. Tabletop game design for video game designers. (2016) Authors: Ham, Ethan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
493. Tactical Agent Personality. (20th April 2011) Authors: Tan, Chek Tien; Cheng, Ho-lun Other Names: Musse Soraia Raupp Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
494. Teaching coding through game creation. (2018) Authors: Kepple, Sarah Record Type: Book Extent: 1 online resource (232 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
495. Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature. (11th June 2021) Authors: Furtado, Lennon Sales; de Souza, Rafael Ferreira; Lima, João Luís dos Reis; Oliveira, Sandro Ronaldo Bezerra Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2021(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
496. Team Sports for Game AI Benchmarking Revisited. (31st May 2021) Authors: Mozgovoy, Maxim; Preuss, Mike; Bidarra, Rafael Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2021(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
497. Testing Metaphorical Educational FPS Games. (23rd June 2009) Authors: Rankin, John R.; Sampayo Vargas, Sandra; Taylor, Paul F. Other Names: Chaudhari Narendra Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
498. The advanced game developer's toolkit : create amazing Web-based games with JavaScript and HTML5 /: create amazing Web-based games with JavaScript and HTML5. ([2017]) Authors: Van der Spuy, Rex Record Type: Book Extent: 1 online resource, color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
499. The advanced game narrative toolbox. (2019) Authors: Heussner, Tobias Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
500. The Brigade Renderer: A Path Tracer for Real-Time Games. (17th March 2013) Authors: Bikker, Jacco; van Schijndel, Jeroen Other Names: Cai Yiyu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2013(2013) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗