451. Algorithms and networking for computer games. (2017) Authors: Smed, Jouni; Hakonen, Harri Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
452. Unity 3D game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /: beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly. (2010) Other Names: Creighton, Ryan Henson Record Type: Book Extent: 1 online resource (384 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
453. HTML5 game engines : app development and distribution /: app development and distribution. (2014) Authors: Nagle, Dan Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
454. Unity 3.x scripting : write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /: write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game. (2012) Other Names: Gerasimov, Volodymyr; Kraczla, Devon Record Type: Book Extent: 1 online resource (292 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
455. Unity game development blueprints. (2014) Authors: Doran, John P, 1988 or 1989- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
456. Distributed game development : harnessing global talent to create winning games /: harnessing global talent to create winning games. (2012) Other Names: Fields, Tim Record Type: Book Extent: 1 online resource (239 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
457. Haxe game development essentials. (2015) Authors: McCurdy, Jeremy Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
458. Learning C# programming with Unity 3D. (2014) Authors: Okita, Alex Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
459. Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting system /: build professional 3D games with Unreal Engine 4's Visual Scripting system. (2015) Authors: Sewell, Brenden Record Type: Book Extent: 1 online resource (188 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
460. Unity 5 game optimization. (2015) Authors: Dickinson, Chris Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗