31. Learning ShiVa3D Game Development. (2012) Other Names: Tracy, Wade Record Type: Book Extent: 1 online resource (166 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
32. Developing games on the Raspberry Pi : app programming with Lua and LÖVE /: app programming with Lua and LÖVE. ([2019]) Authors: Kenlon, Seth Record Type: Book Extent: 1 online resource, color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
33. Developing creative content for games. (2019) Authors: Johnson, Greg, 1969- Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
34. Complete Unity 2018 Game Development Explore Techniques to Build 2D/3D Applications Using Real-World Examples.: Explore Techniques to Build 2D/3D Applications Using Real-World Examples. (2019) Other Names: Thorn, Alan; P. Doran, John; Zucconi, Alan; Palacios, Jorge Record Type: Book Extent: 1 online resource (722 p.) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
35. Getting started with Unity 5 : leverage the power of Unity 5 to create amazing 3D games /: leverage the power of Unity 5 to create amazing 3D games. (2015) Authors: Jr, Lavieri, Edward D Record Type: Book Extent: 1 online resource (184 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
36. Business Intelligence Challenges for Independent Game Publishing. (21st January 2020) Authors: Su, Yanhui; Backlund, Per; Engström, Henrik Other Names: Cai Yiyu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2020(2020) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
37. Visualization of Tomato Growth Based on Dry Matter Flow. (19th March 2017) Authors: Li, Hongjun; Zhang, Xiaopeng; Meng, Weiliang; Ge, Lin Other Names: Musse Soraia Raupp Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
38. Little Botany: A Mobile Game Utilizing Data Integration to Enhance Plant Science Education. (22nd March 2017) Authors: Jamonnak, Suphanut; Cheng, En Other Names: Mortara Michela Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
39. Investigating Variations in Gameplay: Cognitive Implications. (15th January 2015) Authors: Sedig, Kamran; Haworth, Robert; Corridore, Michael Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
40. WxPython recipes. (2018) Authors: Driscoll, Mike Record Type: Book Extent: 1 online resource (348 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗