311. HTML5 game development with GameMaker. (2013) Other Names: Elliott, Jason Lee Record Type: Book Extent: 1 online resource (364 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
312. HTML5 game engines : app development and distribution /: app development and distribution. (2014) Authors: Nagle, Dan Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
313. HTML5 games development by example : beginner's guide : create six fun games using the latest HTML5, Canvas, CSS, and JavaScript techniques /: beginner's guide : create six fun games using the latest HTML5, Canvas, CSS, and JavaScript techniques. (©2011) Other Names: Makzan Record Type: Book Extent: 1 online resource (ix, 331 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
314. Immersion and Gameplay Experience: A Contingency Framework. (2nd December 2010) Authors: Örtqvist, Daniel; Liljedahl, Mats Other Names: Katchabaw Michael Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
315. Immersion in Computer Games: The Role of Spatial Presence and Flow. (5th January 2012) Authors: Weibel, David; Wissmath, Bartholomäus Other Names: Thalmann Daniel Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
316. IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications. (3rd March 2019) Authors: Kegeleers, Marie; Bruens, Raoul; Liefaard, Maxim; Salamon, Nestor Z.; Bidarra, Rafael Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2019(2019) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
317. Instant HTML5 2D Platformer. (2013) Other Names: Temple, Aidan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
318. Instant Minecraft Designs : How-to.: How-to. (2013) Other Names: Waltz, Mephisto Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
319. Instant Pygame for Python game development how-to. (2013) Other Names: Idris, Ivan Record Type: Book Extent: 1 online resource (59 pages :), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
320. Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. (24th November 2014) Authors: Kazmi, Sayed; Ugail, Hassan; Lesk, Valerie; Palmer, Ian Other Names: Musse Soraia Raupp Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗