291. Unity game development : learn how to design beautiful games from the team at Unity /: learn how to design beautiful games from the team at Unity. (2022) Authors: Davis, Anthony M; Baptiste, Travis M. W; Craig, Russell; Stunkel, Ryan Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
292. Computer game development. (2022) Editors: Sobota, Branislav Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
293. Elevating game experiences with Unreal Engine 5 : bring your game ideas to life using the new Unreal Engine 5 and C++ /: bring your game ideas to life using the new Unreal Engine 5 and C++. (2022) Authors: Marques, Gonçalo; Sherry, Devin; Pereira, David; Fozi, Hammad Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
294. Hands-on Unity 2022 game development : learn to use the most recent Unity features to create your first video game in the simplest way possible /: learn to use the most recent Unity features to create your first video game in the simplest way possible. (2022) Authors: Borromeo, Nicolas Alejandro Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
295. Game development with Blender and Godot : leverage the combined power of Blender and Godot for building a point and click adventure game /: leverage the combined power of Blender and Godot for building a point and click adventure game. (2022) Authors: Obuz, Kumsal Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
296. Game development tools. (2011) Editors: Ansari, Marwan Record Type: Book Extent: 1 online resource (xv, 327 pages, [16] pages of plates), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
297. Erste Schritte mit Scratch für Dummies Junior : zeichne Comicfilme am Computer! /: zeichne Comicfilme am Computer!. (2016) Authors: Breen, Derek Other Names: Dubau, Jürgen translator. Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
298. Unity 2017 game development essentials build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more! /: build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more!. ([2018]) Other Names: Lintrami, Tommaso Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
299. Mastering C++ game development : create professional and realistic 3D games using C++ 17 /: create professional and realistic 3D games using C++ 17. (2018) Authors: MacDonald, Mickey Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
300. Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity /: a beginner's guide to 2D and 3D game development with Unity. (2018) Authors: Jr, Lavieri, Edward D Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗