221. Writing successful undergraduate dissertations in games development and computer science. (2022) Authors: Hainey, Thomas; Baxter, Gavin Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
222. Mathematics for game programming and computer graphics : learn the fundamental 3D mathematical principles used in games and computer graphics by example /: learn the fundamental 3D mathematical principles used in games and computer graphics by example. (2022) Authors: De Byl, Penny Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
223. Hands-on game animation programming : learn modern animation techniques from theory to implementation with C++ /: learn modern animation techniques from theory to implementation with C++. (2020) Authors: Szauer, Gabor Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
224. No-code video game development using Unity and PlayMaker. (2016) Authors: (Computer programmer), Kelley, Michael Record Type: Book Extent: 1 online resource (292 pages), (171 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
225. IPhone game blueprints. (2013) Authors: Uduslivii, Igor Record Type: Book Extent: 1 online resource (358 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
226. 3D game textures : create professional game art using Photoshop /: create professional game art using Photoshop. (2016) Authors: Ahearn, Luke Record Type: Book Extent: 1 online resource (412 pages), (400 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
227. Unity 2017 2D game development projects : create three interactive and engaging 2D games with Unity 2017 /: create three interactive and engaging 2D games with Unity 2017. (2018) Authors: Ferro, Lauren S; Sapio, Francesco Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
228. An introduction to HTML5 game development with Phaser.js. (2017) Authors: Faas, Travis Record Type: Book Extent: 1 online resource (300 pages), (83 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
229. Game development patterns with Unity 2021 : explore practical game development using industry design patterns and best practices in Unity and C# /: explore practical game development using industry design patterns and best practices in Unity and C#. (2021) Authors: Baron, David Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
230. Hands-on dynamic story scripting with ink : create dialogue and procedural storytelling systems for unity projects /: create dialogue and procedural storytelling systems for unity projects. (2021) Authors: Cox, Daniel Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗