211. Software engineering perspectives in computer game development. (2021) Editors: Cooper, Kendra M. L Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
212. Unity 2020 virtual reality projects : learn VR development by building immersive applications and games with Unity /: learn VR development by building immersive applications and games with Unity. (2020) Authors: Linowes, Jonathan Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
213. VR integrated heritage recreation : using Blender and Unreal Engine 4 /: using Blender and Unreal Engine 4. ([2020]) Authors: Kumar, Abhishek Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
214. Learning C# by developing games with Unity 2020 : an enjoyable and intuitive approach to getting started with C# programming and Unity /: an enjoyable and intuitive approach to getting started with C# programming and Unity. (2020) Authors: Ferrone, Harrison Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
215. Unity 2020 mobile game development : build, deploy, and monetize engaging 2D and 3D games for Android and iOS /: build, deploy, and monetize engaging 2D and 3D games for Android and iOS. (2020) Authors: Doran, John P, 1988 or 1989- Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
216. Advances in computer games : 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers /: 14th International Conference, ACG 2015, Leiden, the Netherlands, July 1-3, 2015, Revised selected papers. (2015) Editors: Herik, Jaap van den; Plaat, Aske; Kosters, Walter Other Names: Advances in Computer Games (Conference), 14th Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
217. Advances in Computer Games : 15th International Conferences, ACG 2017, Leiden, the Netherlands, July 3-5, 2017 : revised selected papers /: 15th International Conferences, ACG 2017, Leiden, the Netherlands, July 3-5, 2017 : revised selected papers. ([2017]) Editors: Winands, Mark H. M, 1978-; Herik, Jaap van den; Kosters, Walter Other Names: Advances in Computer Games (Conference), 15th Record Type: Book Extent: 1 online resource (xx, 235 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
218. Beginning Android games development : from beginner to pro.: from beginner to pro. ([2020]) Other Names: Hagos, Ted; Zechner, Mario; DiMarzio, J. F; Green, Robert Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
219. Learning C# by developing games with Unity : get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up /: get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up. (2022) Authors: Ferrone, Harrison Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
220. Branching story, unlocked dialogue : designing and writing visual novels /: designing and writing visual novels. (2022) Authors: Finley, Toiya Kristen Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗