111. Beginning Flash game programming for dummies. ([2011?]) Authors: Harris, Andrew, 1964- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
112. Beginning game development with Amazon Lumberyard : create 3D games using Amazon Lumberyard and Lua /: create 3D games using Amazon Lumberyard and Lua. ([2019]) Authors: Herman, Jaken Chandler Record Type: Book Extent: 1 online resource, illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
113. Beginning game programming with Pygame Zero : coding interactive games on Raspberry Pi using Python /: coding interactive games on Raspberry Pi using Python. (2020) Other Names: Watkiss, Stewart Record Type: Book Extent: 1 online resource (358 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
114. Beginning Python games development : with Pygame /: with Pygame. (2015) Authors: Kinsley, Harrison; McGugan, Will Record Type: Book Extent: 1 online resource (xxii, 281 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
115. Beginning RPG Maker MV. (2016) Authors: Perez, Darrin Record Type: Book Extent: 1 online resource (xxv, 372 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
116. Beginning Swift games development for iOS : develop 2D and 3D games using Apple's sceneKit and spriteKit /: develop 2D and 3D games using Apple's sceneKit and spriteKit. (2017) Authors: Goodwill, James; Matlock, Wesley Record Type: Book Extent: 1 online resource (208 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
117. Beginning Swift games development for iOS. ([2015]) Authors: Goodwill, James; Matlock, Wesley Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
118. Better game characters by design : a psychological approach /: a psychological approach. (2022) Authors: Isbister, Katherine, 1969- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
119. Blueprints visual scripting for Unreal Engine 5 : unleash the true power of Blueprints to create impressive games and applications in UE5 /: unleash the true power of Blueprints to create impressive games and applications in UE5. (2022) Authors: Romero, Marcos F; Sewell, Brenden Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
120. Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting system /: build professional 3D games with Unreal Engine 4's Visual Scripting system. (2015) Authors: Sewell, Brenden Record Type: Book Extent: 1 online resource (188 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗