1. Beginning iOS AR Game Development : Developing Augmented Reality Apps with Unity and C# /: Developing Augmented Reality Apps with Unity and C#. (2019) Authors: Fowler, Allan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Learn Unity 2017 for iOS game development : create amazing 3D games for iPhone and iPad /: create amazing 3D games for iPhone and iPad. (2017) Authors: (Professor), Fowler, Allan; Chu, Philip Record Type: Book Extent: 1 online resource (440 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Building a game with Unity and Blender : learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas /: learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas. (2015) Authors: Eng, Lee Zhi Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Cryengine game development blueprints : perfect the art of creating Cryengine games through exciting, hands-on game development projects /: perfect the art of creating Cryengine games through exciting, hands-on game development projects. (2015) Authors: III, Marcoux, Richard Gerard Other Names: Goodswen, Chris; Toulan, Riham; Howels, Sam Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Practical game AI programming : create game AI and implement cutting edge AI algorithms from scratch /: create game AI and implement cutting edge AI algorithms from scratch. (2017) Authors: DaGraça, Micael Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Starling game development essentials : develop and deploy isometric turn-based games using Starling /: develop and deploy isometric turn-based games using Starling. (2013) Other Names: Bose, Juwal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Corona SDK Application Design. (2013) Other Names: Williams, Daniel Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Unreal Engine game development cookbook : over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine /: over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine. (2015) Authors: Doran, John P, 1988 or 1989- Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Cocos2d-x game development blueprints : build a plethora of games for various genres using one of the most powerful game entines, Cocos2d-x /: build a plethora of games for various genres using one of the most powerful game entines, Cocos2d-x. (2015) Authors: Sequeira, Karan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Unreal engine, game development from A to Z : develop fantastic games and solve common development problems with Unreal Engine 4 : a course in three modules.: develop fantastic games and solve common development problems with Unreal Engine 4 : a course in three modules. (2016) Authors: Lee, Joanna; Doran, John P, 1988 or 1989-; Misra, Nitish Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗