11. Box2d for Flash games. (2012) Other Names: Feronato, Emanuele Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
12. Build a game with UDK : get started with the Unreal Development Kit and make your very first game! /: get started with the Unreal Development Kit and make your very first game!. (2013) Other Names: Sholler, Geoff Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
13. Windows phone 8 game development : a practical guide to creating games for the Windows phone 8 platform /: a practical guide to creating games for the Windows phone 8 platform. (2013) Other Names: Jamro, Marcin Record Type: Book Extent: 1 online resource (394 pages), illustrations (chiefly color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
14. Gideros Mobile Game Development : a practical guide to develop exciting cross-platform mobile games with Gideros /: a practical guide to develop exciting cross-platform mobile games with Gideros. (2013) Other Names: Sosins, Arturs Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
15. The game jam survival guide : build a game in one crazy weekend and survive to tell the tale! /: build a game in one crazy weekend and survive to tell the tale!. (©2012) Other Names: Kaitila, Christer Record Type: Book Extent: 1 online resource, illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
16. HTML5 game development : HOTSHOT: building interactive games with HTML, DOM and the CreateJS game library /: HOTSHOT: building interactive games with HTML, DOM and the CreateJS game library. (©2014) Other Names: Makzan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
17. Game design theory : a new philosophy for understanding games /: a new philosophy for understanding games. (2012) Other Names: Burgun, Keith Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
18. Real-time collision detection. (©2005) Other Names: Ericson, Christer Record Type: Book Extent: 1 online resource (xxxviii, 593 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗