Ouya Unity Game Development. (2013)
- Record Type:
- Book
- Title:
- Ouya Unity Game Development. (2013)
- Main Title:
- Ouya Unity Game Development
- Further Information:
- Note: Gary Riches.
- Other Names:
- Riches, Gary
- Contents:
- Cover; Copyright; Credits; About the Author; Acknowledgment; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: What Is Ouya and Why Does It Matter?; The early years; The crash; The recovery; Home computers; Advancement of games consoles; The first indie console; Cellular games; The iPhone; The competitors; Current day; The Ouya; The release; Summary; Chapter 2: Setting Up Unity and the Ouya Plugin; Installing the Android SDK; Installing Java; Setting up the Android SDK; Setting up the Android NDK; Connecting Ouya to your Windows computer. Connecting Ouya to your Mac computerOuya Development Kit; Unity project; Bundle identifier; Setting up Ouya Panel; Ouya required prefabs; Building, running, and compiling an application; Summary; Chapter 3: Setting Up Your Game; Boo, C♯, or UnityScript; Boo; UnityScript; C♯; The project structure; Setting up your Scenes; Scripts and MonoDevelop; Scene progression; The Title Screen menu; Advancing to the game; Ouya controller support; Creating the level; Prefabs; Creating a Prefab; Materials; Multidimensional arrays; The BuildLevel method; Summary. Chapter 4: Adding a Character and Making Them MoveMaking the camera move; Making the character move; Ouya controller support; Animating the character; Summary; Chapter 5: Adding Finesse to Your Game; Texturing your Prefabs; Adding a background; Adding extra levels; Level complete detection; Moving to the next level; Restarting our level; Adding sounds; Summary; ChapterCover; Copyright; Credits; About the Author; Acknowledgment; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: What Is Ouya and Why Does It Matter?; The early years; The crash; The recovery; Home computers; Advancement of games consoles; The first indie console; Cellular games; The iPhone; The competitors; Current day; The Ouya; The release; Summary; Chapter 2: Setting Up Unity and the Ouya Plugin; Installing the Android SDK; Installing Java; Setting up the Android SDK; Setting up the Android NDK; Connecting Ouya to your Windows computer. Connecting Ouya to your Mac computerOuya Development Kit; Unity project; Bundle identifier; Setting up Ouya Panel; Ouya required prefabs; Building, running, and compiling an application; Summary; Chapter 3: Setting Up Your Game; Boo, C♯, or UnityScript; Boo; UnityScript; C♯; The project structure; Setting up your Scenes; Scripts and MonoDevelop; Scene progression; The Title Screen menu; Advancing to the game; Ouya controller support; Creating the level; Prefabs; Creating a Prefab; Materials; Multidimensional arrays; The BuildLevel method; Summary. Chapter 4: Adding a Character and Making Them MoveMaking the camera move; Making the character move; Ouya controller support; Animating the character; Summary; Chapter 5: Adding Finesse to Your Game; Texturing your Prefabs; Adding a background; Adding extra levels; Level complete detection; Moving to the next level; Restarting our level; Adding sounds; Summary; Chapter 6: Show Me the Money!; Setting up your purchase; Setting up your game; Implementing the Ouya payment framework; How to manage your purchases; Getting the list of products; Limiting your levels. Unlocking levels for people who have paidBuying your product; Adding a new menu item; The buy method; Hiding menu items; Submitting your game; Summary; Chapter 7: Building Cross-platform Games; Platform Dependent Compilation; Changing the TitleScreen scene; Removing In-App Purchases; Mobile controls; Summary; Index. … (more)
- Publisher Details:
- Birmingham, UK : Packt Publishing
- Publication Date:
- 2013
- Extent:
- 1 online resource (118 pages)
- Subjects:
- 794.8
COMPUTERS -- Computerized Home & Entertainment
Computer games -- Programming
Computer games -- Programming
GAMES -- Video & Electronic
Computer games -- Programming
Computer games / Programming
COMPUTERS -- Digital Media -- General
Electronic books - Languages:
- English
- ISBNs:
- 9781461948681
1461948681
9781783559718
1783559713
1783559705
9781783559701 - Related ISBNs:
- 9781783559701
- Notes:
- Note: Print version record.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.87683
- Ingest File:
- 01_037.xml