1. 'I Can't Abide Cartoons!': Animation, gravity and the five degree space. Issue 1 (1st December 2013) Authors: Wells, Paul Journal: Animation practice, process & production Issue: Volume 3:Issue 1/2(2013) Page Start: 3 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. 'Stay out of the casino': Legitimacy, value and significance in animation. Issue 1 (1st December 2012) Journal: Animation practice, process & production Issue: Volume 2:Issue 1/2(2012) Page Start: 3 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. 'The Dolph War did not take place': Simulation, immersion and storytelling. Issue 1 (1st December 2018) Authors: Wells, Paul Journal: Animation practice, process & production Issue: Volume 7:Issue 1(2017) Page Start: 3 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. 'We could always get off at Glenn Hoddle': Metaphor, perception and reception in animation. Issue 1 (1st December 2016) Journal: Animation practice, process & production Issue: Volume 5:Issue 1(2015) Page Start: 3 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. (Simulated) listener gaze in real‐time spoken interaction. (21st May 2018) Authors: Frädrich, Laura; Nunnari, Fabrizio; Staudte, Maria; Heloir, Alexis Journal: Computer animation and virtual worlds Issue: Volume 29:Number 3/4(2018) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. (Simulated) listener gaze in real‐time spoken interaction. (May 2018) Authors: Frädrich, Laura; Nunnari, Fabrizio; Staudte, Maria; Heloir, Alexis Journal: Computer animation and virtual worlds Issue: Volume 29:Number 3/4(2018) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. 3D face modeling from single image based on discrete shape space. (13th September 2020) Authors: Zhang, Dan; Lv, Chenlei; Liu, Na; Wu, Zhongke; Wang, Xingce Journal: Computer animation and virtual worlds Issue: Volume 31:Number 4/5(2020) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. 3D shape retrieval using viewpoint information‐theoretic measures. (18th December 2013) Authors: Bonaventura, Xavier; Guo, Jianwei; Meng, Weiliang; Feixas, Miquel; Zhang, Xiaopeng; Sbert, Mateu Journal: Computer animation and virtual worlds Issue: Volume 26:Number 2(2015:Mar./Apr.) Page Start: 147 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. 3D skeleton‐based action recognition by representing motion capture sequences as 2D‐RGB images. (21st May 2017) Authors: Laraba, Sohaib; Brahimi, Mohammed; Tilmanne, Joëlle; Dutoit, Thierry Journal: Computer animation and virtual worlds Issue: Volume 28:Number 3/4(2017) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. 3D skeleton‐based action recognition by representing motion capture sequences as 2D‐RGB images. (May 2017) Authors: Laraba, Sohaib; Brahimi, Mohammed; Tilmanne, Joëlle; Dutoit, Thierry Journal: Computer animation and virtual worlds Issue: Volume 28:Number 3/4(2017) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗