111. Illustrator foundations : the art of vector graphics and design in Illustrator /: the art of vector graphics and design in Illustrator. (2012) Other Names: Elmansy, Rafiq Record Type: Book Extent: 1 online resource (320 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
112. Instant Cinema 4D starter : get started with Cinema 4D and create your first animated scene /: get started with Cinema 4D and create your first animated scene. (2013) Other Names: Kaminar, Aaron Record Type: Book Extent: 1 online resource (ii, 49 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
113. Introducing Autodesk Maya 2016. ([2015]) Authors: Derakhshani, Dariush Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
114. Layout and composition for animation. (2012) Other Names: Ghertner, Ed Record Type: Book Extent: 1 online resource (216 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
115. Learning Anime Studio. (2014) Other Names: Troftgruben, Chad Record Type: Book Extent: 1 online resource (354 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
116. Learning Autodesk 3ds Max 2008. Foundation. (2013) Record Type: Book Extent: 1 online resource (480 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
117. Learning Cocos2d-x Game Development. (2014) Other Names: Shekar, Siddharth Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
118. Learning physics modeling with PhysX : master the PhysX 3 physics engine and learn how to program your very own physics simulation /: master the PhysX 3 physics engine and learn how to program your very own physics simulation. (2013) Authors: Kumar, Krishna Record Type: Book Extent: 1 online resource (104 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
119. Learning Selenium testing tools : leverage the power of Selenium to build to build your own real-time test cases from scratch /: leverage the power of Selenium to build to build your own real-time test cases from scratch. (2015) Authors: Prasad, M.G. Raghavendra Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
120. Learning Unreal Engine iOS game development : creating exciting iOS games with the power of the new Unreal Engine 4 subsystems /: creating exciting iOS games with the power of the new Unreal Engine 4 subsystems. (2015) Authors: Moniem, Muhammad Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗