81. Lego Mindstorms EV3 essentials : create and program complex autonomous robots using the third-generation Lego Mindstorms robotics kit /: create and program complex autonomous robots using the third-generation Lego Mindstorms robotics kit. (2014) Other Names: Mujtaba, Abid H Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
82. Libgdx Cross-platform Game Development Cookbook. (2014) Authors: Marquez, David Saltares; Sanchez, Alberto Cejas Record Type: Book Extent: 1 online resource (516 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
83. LibGDX game development essentials. (2014) Authors: Bose, Juwal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
84. Lua game development cookbook : over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua /: over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua. (2015) Authors: Kašuba, Mário Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
85. Mastering AndEngine game development : move beyond basic games and explore the limits of AndEngine /: move beyond basic games and explore the limits of AndEngine. (2015) Authors: Posch, Maya Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
86. Mastering Leap Motion : design robust and responsive Leap Motion applications for real-world use /: design robust and responsive Leap Motion applications for real-world use. ([2014]) Authors: Sanders, Brandon Other Names: Flowers, Woodie writer of introduction. Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
87. Mastering Oculus Rift development : explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects /: explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects. (2017) Authors: Donovan, Jack Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
88. Mastering SFML game development : create complex and visually stunning games using all the advanced features available in SFML development /: create complex and visually stunning games using all the advanced features available in SFML development. (2017) Authors: Pupius, Raimondas Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
89. Mastering Unity 2017 game development with C# : create professional games with solid gameplay features and professional-grade workflow /: create professional games with solid gameplay features and professional-grade workflow. (2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
90. Mastering Unity 2017 game development with C# : create professional games with solid gameplay features and professional-grade workflow /: create professional games with solid gameplay features and professional-grade workflow. (2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗