51. GPU Pro 4 : advanced rendering techniques /: advanced rendering techniques. (2013) Other Names: Engel, Wolfgang F Record Type: Book Extent: 1 online resource (xv, 365 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
52. Graphics shaders : theory and practice /: theory and practice. (©2012) Other Names: Bailey, Michael (Michael John), 1953-; Cunningham, Steve, 1942-2015 Record Type: Book Extent: 1 online resource (xxviii, 490 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
53. HTML5 game development : HOTSHOT: building interactive games with HTML, DOM and the CreateJS game library /: HOTSHOT: building interactive games with HTML, DOM and the CreateJS game library. (©2014) Other Names: Makzan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
54. HTML5 game development by example beginner's guide : make the most of HTML5 techniques to create exciting games from scratch /: make the most of HTML5 techniques to create exciting games from scratch. (2015) Authors: Makzan Record Type: Book Extent: 1 online resource (354 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
55. HTML5 game development from the ground up with Construct 2. (©2014) Other Names: Dillon, Roberto Record Type: Book Extent: 1 online resource (xix, 238 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
56. Instant HTML5 2D Platformer. (2013) Other Names: Temple, Aidan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
57. Instant LEGO Mindstorm EV3 : your guide to building and programming your very own advanced robot using LEGO Mindstorm EV3 /: your guide to building and programming your very own advanced robot using LEGO Mindstorm EV3. (2013) Other Names: Garber, Gary Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
58. Instant Pygame for Python game development how-to. (2013) Other Names: Idris, Ivan Record Type: Book Extent: 1 online resource (59 pages :), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
59. Instant Raspberry Pi Gaming. (2013) Other Names: Silverman, Shea Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
60. Introducing JavaScript game development : build a 2D game from the ground up /: build a 2D game from the ground up. ([2017]) Authors: Stuart, Graeme Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗