121. Godot 4 Game Development Cookbook : Over 50 solid recipes for building high-quality 2D and 3D games with improved performance /: Over 50 solid recipes for building high-quality 2D and 3D games with improved performance. (2023) Authors: Johnson, Jeff Record Type: Book Extent: 1 online resource (258 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
122. UnrealScript Game Programming Cookbook. (2013) Authors: Voyles, Dave Record Type: Book Extent: 1 online resource (272 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
123. Actionable gamification : beyond points, badges, and leaderboards /: beyond points, badges, and leaderboards. (2019) Authors: Chou, Yu-Kai, 1986- Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
124. Learning HTML5 by Creating Fun Games. (2013) Authors: Silveira, Rodrigo Record Type: Book Extent: 1 online resource (374 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
125. Libgdx Cross-platform Game Development Cookbook. (2014) Authors: Marquez, David Saltares; Sanchez, Alberto Cejas Record Type: Book Extent: 1 online resource (516 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
126. Kinect for Windows SDK Programming Guide. (2012) Authors: Jana, Abhijit Record Type: Book Extent: 1 online resource (392 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
127. Developing Mobile Games with Moai SDK. (2013) Authors: Tufro, Francisco Record Type: Book Extent: 1 online resource (136 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
128. GPU Pro 3 : advanced rendering techniques /: advanced rendering techniques. (2012) Other Names: Engel, Wolfgang F Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
129. The golden age of video games : the birth of a multi-billion dollar industry /: the birth of a multi-billion dollar industry. (2011) Other Names: Dillon, Roberto Record Type: Book Extent: 1 online resource (xxvi, 183 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
130. Construct 2 game development by example. (2014) Authors: Bura, John Record Type: Book Extent: 1 online resource (230 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗