1. Modern C quick syntax reference : a pocket guide to the language, APIs, and library /: a pocket guide to the language, APIs, and library. ([2019]) Authors: (Web programmer), Olsson, Mikael Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 /: build performant and concurrent Unix and Linux systems with C++17. (2018) Authors: Quinn, Rian Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. C++17 quick syntax reference : a pocket guide to the language, APIs and library /: a pocket guide to the language, APIs and library. (2018) Authors: (Web programmer), Olsson, Mikael Record Type: Book Extent: 1 online resource (xviii, 186 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. CMake cookbook : building, testing, and packaging modular software with modern CMake.: building, testing, and packaging modular software with modern CMake. (2018) Other Names: Bast, Radovan; Di Remigio, Roberto Record Type: Book Extent: 1 online resource (600 p.) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Testing and Tuning Market Trading Systems : Algorithms in C++ /: Algorithms in C++. ([2018]) Authors: Masters, Timothy Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. C++ standard library quick reference. (2016) Authors: (Software engineer), Gregoire, Marc Other Names: Weert, Peter van Record Type: Book Extent: 1 online resource (xxiii, 211 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Interfacing with C. (2001) Authors: Hutchings, Howard Other Names: James, Mike contributor. Record Type: Book Extent: 1 online resource (317 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. SFML game development by example : create and develop exciting games from start to finish using SFML /: create and develop exciting games from start to finish using SFML. (2015) Authors: Pupius, Raimondas Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Procedural content generation for C++ game development : get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library /: get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library. ([2016]) Authors: Green, Dale Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Learning C++ by creating games with UE4 : learn C++ programming with a fun, real-world application that allows you to create your own games! /: learn C++ programming with a fun, real-world application that allows you to create your own games!. ([2015]) Authors: Sherif, William Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗