1. 250 indie games you must play. ([2011]) Authors: Rose, Mike Record Type: Book Extent: 1 online resource (275 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Android game developer's handbook : discover an all in one handbook to developing immersive and cross-platform Android games /: discover an all in one handbook to developing immersive and cross-platform Android games. (2016) Authors: Roy, Avisekhar Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Augmented reality game development : create your own augmented reality games from scratch with Unity 5 /: create your own augmented reality games from scratch with Unity 5. (2017) Authors: Lanham, Micheal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Becoming a video game artist : from portfolio design to landing the job /: from portfolio design to landing the job. ([2017]) Authors: Pearl, John Record Type: Book Extent: 1 online resource (xxviii, 219 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Buttonless : incredible iPhone and iPad games and the stories behind them /: incredible iPhone and iPad games and the stories behind them. ([2011]) Authors: Rigney, Ryan Record Type: Book Extent: 1 online resource (241 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Console wars : Sega vs Nintendo and the battle that defined a generation /: Sega vs Nintendo and the battle that defined a generation. (2014) Authors: Harris, Blake J Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Create computer games : design and build your own game /: design and build your own game. ([2018]) Other Names: McCabe, Patrick Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Cryengine game development blueprints : perfect the art of creating Cryengine games through exciting, hands-on game development projects /: perfect the art of creating Cryengine games through exciting, hands-on game development projects. (2015) Authors: III, Marcoux, Richard Gerard Other Names: Goodswen, Chris; Toulan, Riham; Howels, Sam Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Developing games on the Raspberry Pi : app programming with Lua and LÖVE /: app programming with Lua and LÖVE. ([2019]) Authors: Kenlon, Seth Record Type: Book Extent: 1 online resource, color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Foundations of Physically Based Modeling and Animation. (2016) Authors: House, Donald H; Keyser, John C Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗