1. Game design tools : cognitive, psychological, and practical approaches /: cognitive, psychological, and practical approaches. (2023) Authors: Ricchiuti, Diego Record Type: Book Extent: 1 online resource (252 pages), illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Environment art in the game industry : a guide to rich and realistic environments /: a guide to rich and realistic environments. (2021) Authors: Kelly, Henry Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. The ludotronics game design methodology : from first ideas to spectacular pitches and proposals /: from first ideas to spectacular pitches and proposals. (2023) Authors: (Professor of game design), Martin, J Record Type: Book Extent: 1 online resource (288 pages), illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Dragon's Lair and the fantasy of interactivity. (2022) Authors: Clarke, M. J (Michael Jordan), 1979- Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. The semiotics of architecture in video games. (2022) Authors: Aroni, Gabriele, 1985- Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Freelance video game writing : the life and business of the digital mercenary for hire /: the life and business of the digital mercenary for hire. (2022) Authors: Finley, Toiya Kristen Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Quests : design, theory, and history in games and narratives /: design, theory, and history in games and narratives. (2022) Authors: Howard, Jeff, 1978- Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Embedding culture into video games and game design : the palm, the Dogai and the tombstone /: the palm, the Dogai and the tombstone. (2023) Authors: Loban, Rhett Record Type: Book Extent: 1 online resource (158 pages), illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. The game writing guide : get your dream job and keep it /: get your dream job and keep it. (2023) Authors: Megill, Anna Record Type: Book Extent: 1 online resource (286 pages), illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗