1. 3D game textures : create professional game art using Photoshop /: create professional game art using Photoshop. (2014) Authors: Ahearn, Luke Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. 3D game textures : create professional game art using Photoshop /: create professional game art using Photoshop. (2016) Authors: Ahearn, Luke Record Type: Book Extent: 1 online resource (412 pages), (400 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. 3D game textures : create professional game art using Photoshop /: create professional game art using Photoshop. (2016) Authors: Ahearn, Luke Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Game physics. (2015) Authors: Eberly, David H Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Unity 3.x game development essentials : game development with C# and Javascript : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more! /: game development with C# and Javascript : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!. (2011) Other Names: Goldstone, Will Record Type: Book Extent: 1 online resource (488 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Unity 3D and PlayMaker essentials : game development from concept to publishing /: game development from concept to publishing. (2016) Authors: Miles, Jere Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗